One markdown file per source under a category folder. Copy TEMPLATE.md to add entries.
| Category | Entries | Path | Focus |
|---|---|---|---|
| 3D | 69 | 3d/ |
Models, scans, PBR textures |
| Tools | 62 | tools/ |
Editors, pipeline, TTS, Godot add-ons |
| 2D | 41 | 2d/ |
Sprites, UI, icons, palettes |
| Audio | 28 | audio/ |
SFX, music, foley, IRs |
| Characters | 26 | characters/ |
Generators & modular humanoids |
| Fonts | 23 | fonts/ |
OFL / commercial-ok type |
| Environment | 15 | environment/ |
HDRI, terrain, geodata |
| Shaders & VFX | 17 | shaders-vfx/ |
Shaders, particle textures, FX |
| Animation | 12 | animation/ |
MoCap, character clips |
Guides: docs/licenses.md · docs/provenance.md · docs/high-risk.md · docs/fivem.md · docs/ai-assets.md · docs/trust-score.md · docs/game-vs-video-licensing.md · docs/godot-budget-stack.md · docs/research-index.md
Optional frontmatter (2D/UI): grid_dimensions, camera_perspective, hardware_tags, attribution_string. See TEMPLATE.md.
Status legend: active = license spot-checked · needs-review = useful but verify before shipping · deprecated = keep for history only.