File-format and engine documentation for Wacky Wheels (Beavis Soft / Apogee, 1994): the WACKY.DAT archive, the tiled 2048x2048 world, the sprite banks, and the fixed-point look-up tables behind its software pseudo-3D floor renderer. Documentation only, no game assets.
reverse-engineering retrogaming raycasting apogee mode7 file-formats dos4gw dos-games game-preservation kart-racer wacky-wheels skunny-kart
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Updated
Aug 26, 2026 - Python