Série de plus de 80 petits jeux en Free Pascal et/ou Turbo Pascal
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Updated
Jun 2, 2026 - Pascal
Série de plus de 80 petits jeux en Free Pascal et/ou Turbo Pascal
Tools for inspecting/modifying game files for Sid Meier's Covert Action
Wizardry 6: Bane of the Cosmic Forge reverse engineering adventures!
Ultima reverse-engineering and modding toolkit for Ultima VII, Ultima VIII, Exult, Serpent Isle, Black Gate and Pagan game data.
EPIC Games VCL Format Audio Extractor
Faithful C/raylib port of BrickBlaster (Media Pocket, 1999) — GPL v3
Native source port of Cosmo's Cosmic Adventure: Forbidden Planet (Apogee, 1992) for macOS, Linux and Windows. Built from the original game's code, with an emulated EGA, PIT, PC speaker and AdLib — no DOSBox.
Byte-level study of the Italian CD-ROM edition of Sam & Max Hit the Road (LucasArts, 1993): 64 files, 227,198,319 bytes, 88.11 % of them 150 minutes of Italian voice acting in 3,381 recordings. Container, index, text, speech, music, images and fonts all derived from the bytes, with no reference implementation used.
eXo* Nix Flake
CmDOS - A Modern Take on Classic MS-DOS!
Byte-level study of Leather Goddesses of Phobos (MS-DOS, Infocom, 1986): 14 files, 164,594 bytes. Its interpreter differs from Plundered Hearts' in 20 bytes, all inside two filenames; the two story files share 67 of 96 abbreviations, 450 dictionary entries and 0 of 183 action numbers. 28 chapters, 66 predictions scored at 81.8%.
Sources en Turbo Pascal du jeu Log Alpha pour MS-Dos créé en 1992.
Fast terminal launcher for eXoDOS, eXoWin3x, and eXoWin9x — browse and launch "over 9000" DOS and Windows 3.x/9x games with fuzzy search, auto DOSBox/86Box detection, and smart game caching. Linux, macOS, Windows.
A 1995 Australian point-and-click adventure in its GOG edition, measured. One 190,787,021-byte file with no index of itself; its table of 7,671 resources lives inside scummvm.exe, where sixteen tables compete and five wrong ones fit. Chosen on content, coverage closes at 100.000000 %. 89.2297 % of it is 4 h 16 m of recorded speech.
Documentation of the file formats and data layout of Might & Magic: Secret of the Inner Sanctum (PC/DOS, 1987)
File-format and engine documentation for Wacky Wheels (Beavis Soft / Apogee, 1994): the WACKY.DAT archive, the tiled 2048x2048 world, the sprite banks, and the fixed-point look-up tables behind its software pseudo-3D floor renderer. Documentation only, no game assets.
Measurements of Simulman V (MS-DOS, Simulmondo, Bologna, 1993): 120 files, 2,056,643 bytes, zero compressed blocks, one mtime that is wrong by three years. All sixteen unknown formats derived from the bytes; the year is drawn in pixels; one executable is byte-identical to 1000 Miglia's. Recorded media: 0.0000 %.
Mystic Towers (MS-DOS, Animation FX / Apogee, 1994) documented from the bytes: the AMOS memory and sprite banks that prove it was written on an Amiga, a container with its index at the end of the file, and a ZIP timestamp that is a TorrentZip constant. No assets.
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