A high-performance, data-oriented C++23 simulation engine built on a custom ECS. Features deterministic physics, Lockstep networking, and Lotka-Volterra ecosystems in a strictly headless environment.
game cmake game-engine simulation data-oriented-design cmake-scripts cmake-modules game-development physics-engine ecs simulation-framework gameengine deterministic simulation-modeling simulation-game deterministic-simulation deterministic-systems physics-engineering deterministic-execution lockstep-networking
-
Updated
Jul 5, 2026 - C++