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  1. CoplayDev/unity-mcp CoplayDev/unity-mcp Public

    Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

    C# 14.1k 1.5k

  2. fable-5-train-opus-skills-after-it-retires fable-5-train-opus-skills-after-it-retires Public

    Thsis is a prompt that will create skills by Fable 5 before it retires and your cheaper models can use those skills.

    409 64

  3. reown-com/reown-dotnet reown-com/reown-dotnet Public

    Toolkits to build onchain UX in .NET and Unity

    C# 41 19

  4. steam-pipe-gui-macos-unity steam-pipe-gui-macos-unity Public

    SteamPipeGUI for macOS: build and upload Unity games to Steam from the Unity Editor on Mac, with no steamcmd commands or VDF scripts to write. The macOS answer to Valve's Windows-only SteamPipeGUI:…

    C# 31 3

  5. unity-procedurally-generated-grid unity-procedurally-generated-grid Public

    📐 Single mesh procedurally generated grid for 3D and 2D Unity Games.

    C# 18 1

  6. llm-game-engine llm-game-engine Public

    3D engine that builds itself from natural language. LLM drives the game.

    Go 14 3