Basic implementation of Super Mario World clone in C# using the cross-platform 2D retro graphics engine Tilengine
- .NET 8.0 (https://dotnet.microsoft.com/download/dotnet/8.0)
- Tilengine runtime (https://www.tilengine.org/)
- Download & install .NET 8.0 (follow specific steps for each platform)
Copy the suitable Tilengine dlls to the resources folder:
- In 32-bit Windows, copy dll files from
lib\x86 - In 64-bit Windows, copy dll files from
lib\x64NOTE: prebuilt binaries can be found at https://megamarc.itch.io/tilengine
Clone, build and install tilengine from https://github.com/megamarc/Tilengine
- Press keyboard left/right or joystick D-Pad to move
- Press Z key or joystick xinput "X" for running
- Press X key or joystick xinput "A" for jumping. The longer you press, the higher is the jump
- Press ESC to exit
