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Basic implementation of Super Mario World clone in C# using the cross-platform 2D retro graphics engine Tilengine

Prerequisites

Install

  • Download & install .NET 8.0 (follow specific steps for each platform)

Windows

Copy the suitable Tilengine dlls to the resources folder:

  • In 32-bit Windows, copy dll files from lib\x86
  • In 64-bit Windows, copy dll files from lib\x64 NOTE: prebuilt binaries can be found at https://megamarc.itch.io/tilengine

Linux

Clone, build and install tilengine from https://github.com/megamarc/Tilengine

Running

  • Press keyboard left/right or joystick D-Pad to move
  • Press Z key or joystick xinput "X" for running
  • Press X key or joystick xinput "A" for jumping. The longer you press, the higher is the jump
  • Press ESC to exit

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Free implementation of the Super Mario World game engine, done in C# with Tilengine

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