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4 changes: 2 additions & 2 deletions isaaclab_arena/environments/relation_solver_interface.py
Original file line number Diff line number Diff line change
Expand Up @@ -68,8 +68,8 @@ def solve_and_apply_relation_placement(

if placement_pool.had_fallbacks:
print(
"Warning: Relation placement pool accepted best-loss fallback layouts "
"that failed strict placement validation."
"Warning: Relation placement pool served best-loss fallback layouts "
"that did not meet the pool's acceptance criteria."
)

return _apply_relation_placement_result(
Expand Down
233 changes: 233 additions & 0 deletions isaaclab_arena/relations/layout_pool_serialization.py
Original file line number Diff line number Diff line change
@@ -0,0 +1,233 @@
# Copyright (c) 2025-2026, The Isaac Lab Arena Project Developers (https://github.com/isaac-sim/IsaacLab-Arena/blob/main/CONTRIBUTORS.md).
# All rights reserved.
#
# SPDX-License-Identifier: Apache-2.0

"""JSON serialization for PooledObjectPlacer layout pools.

Owns the on-disk schema and its validation so the placer keeps only pool-state orchestration.
The pool is regenerable by re-solving, so a stale/incompatible file is meant to be re-saved
rather than migrated; load fails loudly on any structural problem instead of placing wrong poses.

On-disk schema (PoolDocument.to_dict / from_dict):
{
"placement_seed": int | null, # restored on load so sampling reproduces the saved run
"num_envs": int,
"uses_env_specific_bboxes": bool,
"had_fallbacks": bool, # whether any stored layout was a best-loss fallback
"env_pools": [ # one list per env, outer length == num_envs
[ { # one entry per stored layout (serialize_layout)
"positions": {obj_name: [x, y, z]},
"orientations": {obj_name: yaw},
"validation": {check_name: bool},
"final_loss": float,
"attempts": int,
}, ... ],
],
}
"""

from __future__ import annotations

import json
import math
import os
from dataclasses import dataclass
from pathlib import Path
from typing import TYPE_CHECKING

from isaaclab_arena.relations.placement_result import PlacementResult, ValidationReport

if TYPE_CHECKING:
from isaaclab_arena.assets.object_base import ObjectBase

_POOL_REQUIRED_KEYS = ("placement_seed", "num_envs", "uses_env_specific_bboxes", "had_fallbacks", "env_pools")
_LAYOUT_REQUIRED_KEYS = ("positions", "orientations", "validation", "final_loss", "attempts")


@dataclass(frozen=True)
class PoolDocument:
"""Pool-wide metadata plus raw per-env layout dicts.

env_pools holds serialized per-layout dicts (see serialize_layout); the caller materializes
them with deserialize_layout once it knows the live objects.
"""

placement_seed: int | None
num_envs: int
uses_env_specific_bboxes: bool
had_fallbacks: bool
env_pools: list[list[dict]]

def __post_init__(self) -> None:
# Self-validate at every construction path (incl. direct construction in save), so a
# PoolDocument can't exist in a state from_dict would reject. from_dict re-checks the same
# invariants earlier with the file path for better load-time messages.
assert isinstance(self.num_envs, int) and not isinstance(self.num_envs, bool), "num_envs must be an int."
assert self.placement_seed is None or (
isinstance(self.placement_seed, int) and not isinstance(self.placement_seed, bool)
), "placement_seed must be int or None."
assert isinstance(self.uses_env_specific_bboxes, bool), "uses_env_specific_bboxes must be a bool."
assert isinstance(self.had_fallbacks, bool), "had_fallbacks must be a bool."
assert self.num_envs == len(
self.env_pools
), f"PoolDocument num_envs ({self.num_envs}) must match env_pools length ({len(self.env_pools)})."

def to_dict(self) -> dict:
return {
"placement_seed": self.placement_seed,
"num_envs": self.num_envs,
"uses_env_specific_bboxes": self.uses_env_specific_bboxes,
"had_fallbacks": self.had_fallbacks,
"env_pools": self.env_pools,
}

@classmethod
def from_dict(cls, data: object, path: Path) -> PoolDocument:
"""Structurally validate a parsed document, naming the path on any problem."""
assert isinstance(data, dict), f"Layout pool file is not a JSON object: {path}"
for key in _POOL_REQUIRED_KEYS:
assert key in data, f"Layout pool file is missing required key '{key}': {path}"

env_pools = data["env_pools"]
num_envs = data["num_envs"]
seed = data["placement_seed"]
assert isinstance(env_pools, list), f"Layout pool 'env_pools' must be a list: {path}"
assert isinstance(num_envs, int) and not isinstance(
num_envs, bool
), f"Layout pool 'num_envs' must be an int: {path}"
assert seed is None or (
isinstance(seed, int) and not isinstance(seed, bool)
), f"Layout pool 'placement_seed' must be int or null: {path}"
assert isinstance(
data["uses_env_specific_bboxes"], bool
), f"Layout pool 'uses_env_specific_bboxes' must be a bool: {path}"
assert isinstance(data["had_fallbacks"], bool), f"Layout pool 'had_fallbacks' must be a bool: {path}"
assert num_envs == len(env_pools), f"Corrupt layout pool: num_envs does not match env_pools length: {path}"
for cur_env, env_layouts in enumerate(env_pools):
assert isinstance(env_layouts, list), f"Layout pool env {cur_env} must be a list: {path}"
for entry in env_layouts:
assert isinstance(entry, dict), f"Layout pool env {cur_env} has a non-dict layout entry: {path}"
return cls(
placement_seed=seed,
num_envs=num_envs,
uses_env_specific_bboxes=data["uses_env_specific_bboxes"],
had_fallbacks=data["had_fallbacks"],
env_pools=env_pools,
)


def write_pool_document(path: Path, document: PoolDocument) -> None:
"""Atomically write a pool document, failing loudly on non-finite values.

Serializes with allow_nan=False first, so a NaN/inf pose or loss raises before any file is
touched; then writes a temp file and os.replace, so the destination is never half-written and a
mid-write OSError removes the temp. A hard crash between write and replace may leave a stale
.tmp, but the destination stays intact.
"""
payload = json.dumps(document.to_dict(), indent=2, allow_nan=False)
path.parent.mkdir(parents=True, exist_ok=True)
tmp_path = path.with_name(f"{path.name}.tmp")
try:
tmp_path.write_text(payload, encoding="utf-8")
os.replace(tmp_path, path)
except OSError:
tmp_path.unlink(missing_ok=True)
raise


def read_pool_document(path: Path) -> PoolDocument:
"""Read and structurally validate a pool document, naming the path on any problem.

Validates only path-level structure; the caller still checks caller-dependent invariants
(requested num_envs, heterogeneity, objects).
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"""
assert path.is_file(), f"Layout pool file not found: {path}"

def reject_non_finite(token: str):
# json.loads accepts NaN/Infinity by default; reject here to mirror the allow_nan=False write.
raise ValueError(f"Layout pool file contains non-finite JSON constant '{token}': {path}")

try:
text = path.read_text(encoding="utf-8")
except OSError as exc:
raise ValueError(f"Layout pool file could not be read: {path}") from exc
try:
data = json.loads(text, parse_constant=reject_non_finite)
except json.JSONDecodeError as exc:
raise ValueError(f"Layout pool file is not valid JSON: {path}") from exc
return PoolDocument.from_dict(data, path)


def serialize_layout(result: PlacementResult) -> dict:
"""Flatten one layout to JSON-safe primitives, keyed by object name."""
return {
"positions": {obj.name: list(pos) for obj, pos in result.positions.items()},
"orientations": {obj.name: yaw for obj, yaw in result.orientations.items()},
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"validation": dict(result.validation.checks),
"final_loss": result.final_loss,
"attempts": result.attempts,
}


def deserialize_layout(data: dict, name_to_obj: dict[str, ObjectBase]) -> PlacementResult:
"""Rebuild a PlacementResult, re-keying by the live objects that match each saved name."""
for key in _LAYOUT_REQUIRED_KEYS:
assert key in data, f"Serialized layout is missing required key '{key}'."

positions_data = data["positions"]
orientations_data = data["orientations"]
checks = data["validation"]
final_loss = data["final_loss"]
attempts = data["attempts"]
assert isinstance(
positions_data, dict
), f"Serialized layout 'positions' must be a dict, got {type(positions_data).__name__}."
assert isinstance(
orientations_data, dict
), f"Serialized layout 'orientations' must be a dict, got {type(orientations_data).__name__}."
assert isinstance(checks, dict), f"Serialized layout 'validation' must be a dict, got {type(checks).__name__}."
assert bool(checks), "Serialized layout has an empty validation map; it would load as a failing layout."
for name, ok in checks.items():
assert isinstance(ok, bool), f"Validation check '{name}' must be a JSON bool, got {type(ok).__name__}."
assert (
isinstance(final_loss, (int, float)) and not isinstance(final_loss, bool) and math.isfinite(final_loss)
), f"Serialized 'final_loss' must be a finite number, got {final_loss!r}."
assert isinstance(attempts, int) and not isinstance(
attempts, bool
), f"Serialized 'attempts' must be an int, got {attempts!r}."

# Every live object must have a saved pose, and vice versa, so a stale file can't silently
# leave an object at its origin (or reference one no longer in the scene).
assert set(positions_data) == set(name_to_obj), (
f"Saved layout objects {sorted(positions_data)} do not match the provided objects "
f"{sorted(name_to_obj)}; re-solve instead of loading this cache."
)
assert set(orientations_data) <= set(
positions_data
), f"Saved orientations {sorted(orientations_data)} are not a subset of positions {sorted(positions_data)}."

def parse_position(name: str, pos: object) -> tuple[float, float, float]:
assert (
isinstance(pos, (list, tuple)) and len(pos) == 3
), f"Serialized position for '{name}' must be a length-3 sequence, got {pos!r}."
assert all(
isinstance(c, (int, float)) and not isinstance(c, bool) and math.isfinite(c) for c in pos
), f"Serialized position for '{name}' must be finite numbers, got {pos!r}."
return (float(pos[0]), float(pos[1]), float(pos[2]))

def parse_yaw(name: str, yaw: object) -> float:
assert (
isinstance(yaw, (int, float)) and not isinstance(yaw, bool) and math.isfinite(yaw)
), f"Serialized orientation for '{name}' must be a finite number, got {yaw!r}."
return float(yaw)

positions = {name_to_obj[name]: parse_position(name, pos) for name, pos in positions_data.items()}
orientations = {name_to_obj[name]: parse_yaw(name, yaw) for name, yaw in orientations_data.items()}
return PlacementResult(
positions=positions,
orientations=orientations,
validation=ValidationReport(checks=dict(checks)),
final_loss=float(final_loss),
attempts=attempts,
)
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