Skip to content

feat: add design-ux-artifacts skill (29 total, part 1/2) - #34

Merged
gerfru merged 1 commit into
masterfrom
feat/add-design-ux-artifacts-skill
Sep 3, 2026
Merged

feat: add design-ux-artifacts skill (29 total, part 1/2)#34
gerfru merged 1 commit into
masterfrom
feat/add-design-ux-artifacts-skill

Conversation

@gerfru

@gerfru gerfru commented Sep 3, 2026

Copy link
Copy Markdown
Owner

Summary

  • New skill dev:design-ux-artifacts — structural, artifact-driven UX design grounded in Jesse James Garrett's "The Elements of User Experience" (5-plane model) and Rosenfeld/Morville/Arango's "Information Architecture for the Web and Beyond".
  • Chain: problem brief -> task/domain model -> information architecture -> user flows -> interaction pattern decisions -> low-fi wireframe -> anti-generic-AI visual design constraints, before any visual styling.
  • Complements dev:design-ux (Human-AI-Interaction trust/onboarding, HAX/PAIR/CHI2024/NNG) — no overlap, no replacement.
  • Housekeeping: meta-help renumbered, plugin.json v3.1.0 -> v3.2.0, README/marketplace skill count 28 -> 29.

Part 2 of 3 for the UX-artifacts skill pair (part 1 = review-ux-artifacts, #32, merged). This is part 1/2 of the design side: SKILL.md + command + housekeeping only. The references/ template files referenced in the SKILL.md prose (plain relative paths, not markdown links — link checker unaffected) land in a follow-up PR to keep this one under the 400-line PR size limit.

Test plan

  • bash scripts/validate-skills.sh passes
  • pre-commit hooks (markdownlint, secrets, skill validation) pass locally
  • CI green (PR size, markdown lint, link check, validate-skills, mirror sync, gitleaks)

🤖 Generated with Claude Code

Structural, artifact-driven UX design skill grounded in Jesse James
Garrett's "The Elements of User Experience" (5-plane model) and
Rosenfeld/Morville/Arango's "Information Architecture for the Web and
Beyond": problem brief, task/domain model, information architecture,
user flows, interaction pattern decisions, low-fi wireframe, and
anti-generic-AI visual design constraints — before any visual styling.

Distinct from dev-design-ux, which covers Human-AI-Interaction trust/
onboarding/feedback design (HAX/PAIR/CHI2024/NNG) for AI-powered features
— this skill owns information architecture and anti-generic-visual-design
for business/enterprise UI.

This is part 1/2: SKILL.md + command + housekeeping. The reference/
template files (referenced by relative path in SKILL.md prose, not
markdown links, so the link checker is unaffected) land in a follow-up PR
to stay under the 400-line PR size limit.

Housekeeping: meta-help renumbered, plugin.json v3.1.0 -> v3.2.0,
README/marketplace skill count 28 -> 29.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
@gerfru
gerfru merged commit 08818cc into master Sep 3, 2026
5 checks passed
@gerfru
gerfru deleted the feat/add-design-ux-artifacts-skill branch September 3, 2026 13:15
gerfru added a commit that referenced this pull request Sep 3, 2026
Adds the two reference files for the design-ux-artifacts skill (merged in
#34): concrete templates for all 18 structural design artifacts (problem
brief through requirement-to-UI traceability) and the anti-generic-AI
visual design checklist (glassmorphism, card-for-everything dashboards,
generic hero-logo-strip-3-cards marketing pages, and what to prefer
instead).

No SKILL.md or housekeeping changes — these files were already referenced
by relative path from the SKILL.md merged in #34.

Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant