chore: bump version to 0.1.9 for the game-ci test --docker feature (#95) - #96
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Real gap found while converting unity-test-runner to a thin wrapper: cliVersion=latest resolves to whatever GitHub Release is marked latest, not main - #95 merged to main but no release was ever cut for it, so every consumer defaulting to "latest" was still getting v0.1.8's binary, which has no --docker/--local flags on `test` at all (confirmed via a real CI run: yargs reported them as unknown arguments).
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This was referenced Aug 18, 2026
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Docker test runs on unity-test-runner's thin-wrapper PR fail near- instantly with zero visible stdout - only two 'cat: no such file' stderr lines from the very end of test.sh's loop body, meaning the script reaches its last lines but nothing from mkdir/echo/unity-editor earlier in the script is visible at all, and the whole thing completes in well under a second (confirmed via job log timestamps) - too fast for Unity to have actually launched. Ruled out so far: the version-pin gap (#96, fixed), the eval/array bug in the coverage flags (#97, fixed) - this is a third, still-unidentified issue. set -x traces every command to stderr, which (unlike stdout) is rendering promptly in the CI log, to find the actual failure point in the next run. Temporary - will be removed once root-caused.
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Real gap found while converting
unity-test-runnerto a thin wrapper:cliVersion=latestresolves to whatever GitHub Release is marked latest, notmain— #95 merged tomainbut no release was ever cut for it, so every consumer defaulting to"latest"was still gettingv0.1.8's binary, which has no--docker/--localflags ontestat all. Confirmed via a real CI run onunity-test-runner's thin-wrapper PR: yargs reported them as unknown arguments and every job failed.This just bumps the version; a GitHub Release (
v0.1.9) needs to be cut from this commit once merged to actually publish the binaries.