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chore: remove diagnostic set -x tracing from runsteps.sh - #105

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frostebite merged 1 commit into
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debug/remove-tracing
Aug 18, 2026
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frostebite merged 1 commit into
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debug/remove-tracing

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Root cause found: the remaining Docker test failures on unity-test-runner's thin-wrapper PR (#310) are a pre-existing, known Unity licensing issue — unity-test-runner#265, open since March 2024, not a bug in this repo.

The activate step succeeds, but a separate unity-editor invocation for the actual test run sometimes gets License is not active (com.unity.editor.headless) from a fresh licensing daemon. #265 documents this happening ~30% of the time even on the original (pre-thin-wrapper) action, and the reporter suspected it's more frequent under concurrent test runs — which a full CI matrix of ~85 parallel jobs against the same Unity license is exactly.

Not something to chase further in this repo. Tracing has served its purpose (found and helped fix #96, #97, #101).

🤖 Generated with Claude Code

Root cause found: the remaining Docker test failures are a pre-existing,
known Unity licensing issue (game-ci/unity-test-runner#265, open since
March 2024), not a bug in this repo. The activate step succeeds, but a
separate unity-editor invocation for the actual test run sometimes gets
'License is not active (com.unity.editor.headless)' from a fresh
licensing daemon - documented as happening ~30% of the time even on the
original (pre-thin-wrapper) action, more frequently under concurrent
test runs (which a full CI matrix of ~85 parallel jobs against the same
Unity license is exactly). Not something to chase further in this repo -
tracing has served its purpose.
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coderabbitai Bot commented Aug 18, 2026

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@frostebite
frostebite merged commit b26b804 into main Aug 18, 2026
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@frostebite
frostebite deleted the debug/remove-tracing branch August 18, 2026 21:05
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