Multi level world#44
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asympto712 wants to merge 41 commits into
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…nal object name display
…ption render method
… to training command
backport feature installers
Update arena_training submodule update and training launch args
…ng MultiLevelWorld
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…storied_residential
… gazebo sim the door side is not reflected correctly
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updated to adjust to newer jazzy commits |
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Summary:
Make the task generator MultiLevelWorld-aware: Realizer emits per-floor primitives, WorldManager exposes floor-aware sampling, EnvironmentManager spawns per-floor geometry, and TaskModes gain a runtime floor_id selection policy.
Key changes:
Testing:
Basic launch validated; full multi-floor placement validation still pending.