Unity 6 editor tool for batch VFX texture processing, live previews, gradient mapping, mask cleanup, and channel packing.
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Updated
Oct 4, 2026 - C#
Unity 6 editor tool for batch VFX texture processing, live previews, gradient mapping, mask cleanup, and channel packing.
DCC-MCP agent skills for deterministic texture processing with OpenImageIO and OpenColorIO: inspect source images, validate color configurations, convert color spaces, and build tiled mipmapped textures.
Game development utility nodes for ComfyUI - DDS textures, PBR maps, batch processing, and AI-powered texture generation
PBR map diagnostic & repair tool for AI-generated textures. Normal, Roughness, Metallic, AO, ORM. RU/EN/ZH.
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