ShapeML is a rule- or grammar-based procedural 3D modeling framework.
-
Updated
Jun 3, 2023 - C++
ShapeML is a rule- or grammar-based procedural 3D modeling framework.
A fully open PCG (procedural content generation) framework for Unity to create organic and natural looking worlds.
A javascript parser, processor and visualiser for the ESRI CGA Grammar language
Shape grammar base system and auto-tuner based on the operator graph idea
💻 The right operating system for the left brain 🧠
Generated, modular typeface based on thi.ng wordmark
A project to parsing building facade from point cloud using RL,
Procedural 3D buildings from a custom DSL: Flex/Bison-parsed shape-grammar rules drive split, group, color, and texture ops in a Qt + OpenGL viewer with a live in-app editor.
Render textured 3D building facades from a short text description, using a hierarchical split-grammar DSL parsed and drawn live in Qt + OpenGL.
Deterministic TypeScript building exterior generator with native-image PBR finishes. Parcel footprints and connection reservations become GLB shells with fitted facades, doors, service networks and per-floor blueprints.
Parametric facade studio in the browser: shape-grammar rules generate building facades and PBR materials swap live (Three.js, no GPU, no server).
FormHypes — an architectural instrument by Dr Non · depa + Axiom. Eleven form families, Feng Shui controls, and thesis-derived design knowledge. Inspired by SHDT (Shouheng Chen, MIT 2006).
To associate your repository with the shape-grammar topic, visit your repo's landing page and select "manage topics."