A GPU-rendered terminal emulator with inline 3D graphics 🐀🧀
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Updated
Aug 10, 2026 - Rust
A GPU-rendered terminal emulator with inline 3D graphics 🐀🧀
☁️ Volumetric path tracer using cuda
Voxel Terrain Generator for Unity ECS
Cross-platform terminal emulator for deterministic rendering, VT correctness, GPU-accelerated performance, and modern SSH workflows.
A 124-second 4K film of an F1 car in one unbroken take, where every model, material and sound is generated by code — no downloaded assets, no HDRIs, no photo textures, nothing AI-generated. Ships its own engineering log: ~1,300 entries recording what was measured and what turned out to be wrong.
An open-source companion app for ModRetro Chromatic. Play on any screen, relive your best moments, never lose a secret, and make it look perfect
基于AI驱动的高效视频编辑器:OpenGL 着色器渲染到前端 Canvas,GPU→CPU 像素传输,本地文件系统访问
The terminal your agent team lives in — run coding agents in panes on a shared bus, on a fast GPU-rendered terminal for macOS and Linux.
Drift — A fast, beautiful remote desktop client for macOS & Linux. Built with Rust, Tauri, React, IronRDP, and wgpu.
redshift render download — Maxon Redshift for Windows 11 & 10. Direct download, install steps and setup guide.
A GPU-accelerated terminal emulator for Windows 10 1809 / LTSC 2019 (build 17763), where the official Windows Terminal can't be installed. WPF + ConPTY, ANSI/VT, 24-bit color, tabs, mouse, IME.
live and interactive desktop wallpaper
AuraPlayer is a high-performance cross-platform desktop media playback engine written in Kotlin. It uses JNI and JAWT to bridge the JVM with native GPU-accelerated rendering, allowing video frames to be drawn directly to desktop UI surfaces.
A modern, GPU-accelerated Python UI framework with Flexbox-like layouts, reactive events, and beautiful default styling.
A cross-platform CSS-styled UI framework for Rust. Build beautiful desktop apps with familiar CSS syntax, Tailwind-inspired theming, GPU-accelerated rendering, and 30+ widgets.
Open-source .NET UI systems by Wiesław Šoltés: GPU rendering, Avalonia and Uno Platform tooling, controls, diagnostics, and developer applications.
High-performance GPU path tracer written in C# using ILGPU and NVIDIA CUDA, rendering cinematic 3D animation frames.
雷神 Raijin — the terminal-first Agentic Development Environment. Built in Rust on our own GPU UI framework (Inazuma). World-first: per-command GPU block grids, native Nushell structured output, and TUI-aware block rendering. 97 context chips and 715 CLI completions built into the binary. Zero plugins. Zero compromises.
An interactive 2D fractal playground that runs entirely in the browser. It uses WebGL for fast GPU rendering, plus a JavaScript/Web Worker CPU refinement path for crisp deep-zoom detail.
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