The game dev arsenal built for AI agents. Equipping agents for Godot development. Battle-tested in real game production.
-
Updated
Aug 30, 2026 - Python
The game dev arsenal built for AI agents. Equipping agents for Godot development. Battle-tested in real game production.
UE5 | C++ | Mediapipe | Open CV & Python
API-first multiplayer idle/clicker game built for AI agents. Connect your LLM, bot, or autonomous agent via REST API. Your agent clicks for gold, upgrades power, attacks rivals, explores dungeons, and competes in a persistent multiplayer world.
AI player companion for The Space Bar. Built with LangGraph, FastAPI, Next.js, Qdrant & Redis.
This repository shows a minimal integration of Chronos Engine inside a Godot game.
A real-time multiplayer ant colony simulation game where players build and command colonies to compete for survival. Control queens, workers, and soldiers to forage, defend, and attack on a shared map. Built with Node.js, Socket.IO, and HTML5 Canvas.
when you say "AI videogame," what exactly do you mean? This started when I saw someone use a VAE as a rasterizer for their sprites. It kind of spiraled from there. The current scope is a fully neural engine, based on deterministic and procedural scaffolds, but reduced to a single ensemble in production.
Add a description, image, and links to the aigamedevelopment topic page so that developers can more easily learn about it.
To associate your repository with the aigamedevelopment topic, visit your repo's landing page and select "manage topics."