[Prefabs] Add modifiers#612
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…inside the object dynamically (see original proposition pr) and simply make the introduced example work
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Added implementation of modifiers as designed.
I've added 4 types of modifiers already :
Attachements (fixation + attachements between two object)
Footers (SimulationSettings (aka animation loop + constraint correction) + SimulationSolvers (ODE + Linear solvers))
They are registered at the right place already (in the graph, and in datas of the prefabs modified by them). To test it launch examples/stlib/node_modifier.py