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Cutlines AR

See ARCHITECTURE.md. Phase 0 backend lives in backend/.


Endpoints: `POST /identify` (photos), `POST /identify_shape` (mesh), `POST /register` (mesh + primal + state). Meshes as OBJ or GLB.
export ANTHROPIC_API_KEY=sk-ant-...
cd backend
../.venv/bin/python harness.py photos/sirloin1      # folder of ≤4 photos -> out/sirloin1.json
../.venv/bin/uvicorn app:app --reload              # POST /identify, multipart field "frames"
../.venv/bin/python test_identify.py               # offline self-check
../.venv/bin/python make_templates.py              # synthetic templates -> templates/
../.venv/bin/python test_register.py               # registration self-check

iOS app (ios/)

XcodeGen project. On a Mac: brew install xcodegen && cd ios && xcodegen && open Cutlines.xcodeproj, pick your team, run on a real iPhone (ARKit needs a device). GitHub Actions compiles every push.

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