casino: bump kit to v2.16.1 (fix in-game 0-balance)#88
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kit v2.16.1 fixes a guest-runtime bug where a casino game's stored Services were bound to the start-callback roster, so Credits calls were denied at the guest facade and every casino game showed a 0 balance and refused bets. The fix is compiled into each game's wasm, so the casino titles must be rebuilt and republished against v2.16.1. No game code change — pin bump only. Rebuilt + conformance-verified (shellcade-kit check) for all four. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01W7oJQSTva5xgbAZomdV5Jj
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Pins the 4 casino games (blackjack, roulette, pokies, scratchies) to kit v2.16.1, which fixes the guest-runtime bug that made every casino game show a 0 balance and refuse bets (the game's stored
Serviceswere bound to the empty start-callback roster, soCreditscalls were denied at the guest facade before reaching the host).The fix is compiled into each game's wasm, so the casino titles must be rebuilt + republished against v2.16.1 — this PR is a pin bump only, no game code change. All four rebuild + pass
shellcade-kit check --require-leaderboard.Verified end-to-end locally against the fixed kit: balance renders correctly and betting debits as expected.
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