Saru Games is a Minecraft: Bedrock Edition UHC (Ultra Hardcore) server. No corporate roadmap, no VC funding — just a handful of friends who like Minecraft, PvP, and building weird tools for it. "Saru" (猿) means monkey in Japanese, which tells you everything about the level of seriousness around here.
We build our own stuff because it's fun, not because we have to. If something breaks, we fix it between two games. If it works, great, we ship it.
| Project | Language | What it actually does |
|---|---|---|
| orchestrator | Go | The zookeeper. Spins up and tears down Minecraft servers on demand via a REST API so nobody has to SSH in at 2am just to start a match |
We used to run everything on PocketMine-MP, until dktapps announced on July 9, 2026 that nobody was left to maintain it for new Minecraft versions. Rather than fork a dead project, we packed up and moved on — but the old bananas stay on the shelf for the memories:
| Project | Language | What it did |
|---|---|---|
| legacy-lobby | PHP | First thing every player saw. Held the network together with duct tape and good vibes |
| legacy-core | PHP | The organ that kept every other plugin alive. Touch it wrong and everything dies at once |
| legacy-horus | PHP | A tireless robot moderator that never slept, never complained, and definitely banned people while we were asleep |
| legacy-uhc-classic | PHP | The OG game mode. Borders shrinking, friendships ending, loot goblins rejoicing |
| legacy-devirion | PHP | Debugging tool for virions, born purely out of "why doesn't this plugin work" rage |
| bds-sdk-generator | C++ | Cracks open Bedrock Dedicated Server's PDB and turns raw symbols into headers a human can actually read |
Built by monkeys, for monkeys. Come drop your gear on death with us.