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sf26

the 2026 edition of my personal portfolio. dark, stern, and full of shaders.

stack

  • next.js (app router, turbopack) + react 19 + typescript
  • tailwind 4 with earthling-ui — my own component library and design system (oklch theme utilities, semantic color schemes)
  • react-three-fiber + glslify for the shader work
  • bun for everything package-related

the fun part

page navigations are real shader transitions. src/components/transition snapshots the outgoing page with the experimental html-in-canvas api (<canvas layoutsubtree> + drawElementImage), hands the pixels to a glsl dissolve (src/shaders/transitions/dissolve.frag.glsl), and melts the old page into the new one. browsers without the api get a noise-edged curtain sweep instead. reduced-motion gets neither, on purpose.

map

src/
  app/          routes (home, shaders, tools, cast, opengraph)
  components/   shader renderer, transitions, site chrome
  data/         projects + shader metadata
  shaders/      ~150 genuary frags (2022-2026) + the includes library
  utils/        fonts, stores, misc

running it

bun install
bun dev

theming

color schemes are earthling-ui style theme-* utilities in src/globals.css (dark, light, favorite, holiday), picked via the toggle in the header and persisted in a cookie.

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Personal Website for Steven Frady

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