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Voidrunner

A 2D platformer developed with Unity.

Getting Started

Prerequisites

  • Unity Hub
  • Unity Editor 6000.3.24f1
  • Git

Open the Project

git clone https://github.com/s10nfault/Voidrunner.git
cd Voidrunner

Then open the project through Unity Hub.

Project Structure

.
├── Assets/
├── Packages/
├── ProjectSettings/
└── README.md

Roadmap

  • Set up the initial project structure
  • Implement the core gameplay loop
  • Implement core game systems
  • Build the first playable level
  • Implement UI and menus
  • Add multilingual support
  • Add visual and audio feedback
  • Expand game content
  • Improve game stability and controls
  • Conduct play testing
  • Final polish and release preparation

License

The source code in this repository is licensed under the MIT License.

Third-party assets and other third-party materials are not necessarily covered by the MIT License.

Third-Party Assets

This project may contain third-party assets, libraries, fonts, audio, textures, or other materials.

Their respective authors, sources, licenses, and attribution requirements are documented in THIRD_PARTY_LICENSES.md.

When redistributing or modifying this project, you are responsible for complying with the applicable licenses of all third-party materials.

Releases

Contributors

Languages