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raphaelthegreat
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shadPS4
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buffer_cache: Begin memory tracker rework
Build and Release
#593:
Commit
d7bf7b1
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raphaelthegreat
37m 54s
memory-tracker-opt
memory-tracker-opt
37m 54s
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shader_recompiler: Implement support for base vertex/instance in indi…
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#592:
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16m 7s
main
main
16m 7s
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shader_recompiler: Implement support for base vertex/instance for ind…
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#591:
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df659d8
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15m 20s
indirect-sgprs
indirect-sgprs
15m 20s
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shader_recompiler: Implement support for base vertex/instance for ind…
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#590:
Commit
c0109cf
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raphaelthegreat
12m 47s
indirect-sgprs
indirect-sgprs
12m 47s
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shader_recompiler: Refactor runtime info as two tagged unions (#5027)
Build and Release
#589:
Commit
9cab1ec
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raphaelthegreat
39m 32s
main
main
39m 32s
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shader_recompiler: Refactor runtime info as two tagged unions
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#588:
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4b9ad0b
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raphaelthegreat
28m 19s
better-runtime-info
better-runtime-info
28m 19s
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shader_recompiler: Refactor runtime info as two tagged unions
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#587:
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11d917c
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2m 20s
better-runtime-info
better-runtime-info
2m 20s
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shader_recompiler: Refactor runtime info as two tagged unions
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#586:
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442c84e
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3m 14s
better-runtime-info
better-runtime-info
3m 14s
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shader_recompiler: Refactor runtime info as two tagged unions
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#585:
Commit
1fca0ce
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10m 8s
better-runtime-info
better-runtime-info
10m 8s
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shader_recompiler: Refactor runtime info as two tagged unions
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#584:
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bccbc83
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1m 53s
better-runtime-info
better-runtime-info
1m 53s
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shader_recompiler: Lower wave64 constructs for wave32 (#4995)
Build and Release
#583:
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bacdcc7
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43m 2s
main
main
43m 2s
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clang format
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#582:
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65bb5ef
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11m 56s
lds-spill
lds-spill
11m 56s
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resource_patching_pass: Fix ds_consume patching
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#581:
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e4012cb
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38m 34s
lds-spill
lds-spill
38m 34s
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resource_patching_pass: Fix ds_consume patching
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#580:
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4m 17s
lds-spill
lds-spill
4m 17s
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shader_recompiler: Pattern match canonical ds_append/ds_consume usage…
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#579:
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977c5b2
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15m 26s
lds-spill
lds-spill
15m 26s
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data_share: Optimize common ds_swizzle usage and fix issue in 32-shar…
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#578:
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1be4288
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16m 36s
lds-spill
lds-spill
16m 36s
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data_share: Optimize common ds_swizzle usage and fix issue in 32-shar…
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#577:
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3300c09
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11m 37s
lds-spill
lds-spill
11m 37s
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data_share: Optimize common quad shuffle cases
Build and Release
#576:
Commit
2e9fb98
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14m 5s
lds-spill
lds-spill
14m 5s
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shader_recompiler: Remove lds spill pass
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#575:
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1a019df
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42m 11s
lds-spill
lds-spill
42m 11s
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shader_recompiler: Remove lds spill pass
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#574:
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2m 43s
lds-spill
lds-spill
2m 43s
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shader_recompiler: Remove lds spill pass
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#573:
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1689821
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4m 43s
lds-spill
lds-spill
4m 43s
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handle draw indirect sgpr offsets
Build and Release
#572:
Commit
30fccfd
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41m 46s
indirect-tests
indirect-tests
41m 46s
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shader_recompiler: Lower wave64 constructs for wave32
Build and Release
#571:
Commit
ebf21e6
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raphaelthegreat
41m 8s
lds-spill
lds-spill
41m 8s
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shader_recompiler: Lower wave64 constructs for wave32
Build and Release
#570:
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0bd9d98
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16m 17s
lds-spill
lds-spill
16m 17s
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shader_recompiler: Lower wave64 constructs for wave32
Build and Release
#569:
Commit
af26a9f
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raphaelthegreat
6m 9s
lds-spill
lds-spill
6m 9s
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