-
Notifications
You must be signed in to change notification settings - Fork 9
All issues
Issue creation is restricted in this repository
Issues
is:issue state:open
is:issue state:open
Search results
feat: add a snow dusting / surface accumulation node
theme: erosion-hydrologyHydraulic/thermal erosion, rivers, flow, flooding, snow, coastalHydraulic/thermal erosion, rivers, flow, flooding, snow, coastalP3 - NormalPriority: P3 - NormalSEffort: SStatus: Open.#448 In ottolink-dev/HighMap;feat: add mask-based feature removal and terrain reconstruction
theme: nodes-algorithmsNew nodes, primitives, filters, operators, node consolidationNew nodes, primitives, filters, operators, node consolidationP4 - OpportunisticPriority: P4 - OpportunisticMEffort: MStatus: Open.#447 In ottolink-dev/HighMap;feat: investigate and reproduce the behavior of Gaea's Distance node
theme: nodes-algorithmsNew nodes, primitives, filters, operators, node consolidationNew nodes, primitives, filters, operators, node consolidationP4 - OpportunisticPriority: P4 - OpportunisticMEffort: MStatus: Open.#444 In ottolink-dev/HighMap;feat: investigate and reproduce the behavior of the Cliffs filter from World Creator
theme: nodes-algorithmsNew nodes, primitives, filters, operators, node consolidationNew nodes, primitives, filters, operators, node consolidationP4 - OpportunisticPriority: P4 - OpportunisticMEffort: MStatus: Open.#443 In ottolink-dev/HighMap;fix: fix make_periodic_stitching border discontinuities
theme: nodes-algorithmsNew nodes, primitives, filters, operators, node consolidationNew nodes, primitives, filters, operators, node consolidationP2 - HighPriority: P2 - HighMEffort: MStatus: Open.#438 In ottolink-dev/HighMap;feat/PoC: add terrain-aware walker pathfinding
theme: terrain-semanticsSettlements, vegetation, landscape reasoning (grant cluster)Settlements, vegetation, landscape reasoning (grant cluster)P4 - OpportunisticPriority: P4 - OpportunisticMEffort: MStatus: Open.#435 In ottolink-dev/HighMap;feat: add multiscale shortest path
theme: terrain-semanticsSettlements, vegetation, landscape reasoning (grant cluster)Settlements, vegetation, landscape reasoning (grant cluster)P3 - NormalPriority: P3 - NormalMEffort: MStatus: Open.#429 In ottolink-dev/HighMap;feat: add terrain-aware point generation
theme: terrain-semanticsSettlements, vegetation, landscape reasoning (grant cluster)Settlements, vegetation, landscape reasoning (grant cluster)P4 - OpportunisticPriority: P4 - OpportunisticLEffort: LStatus: Open.#425 In ottolink-dev/HighMap;feat: flatten heightmap around points
theme: nodes-algorithmsNew nodes, primitives, filters, operators, node consolidationNew nodes, primitives, filters, operators, node consolidationP4 - OpportunisticPriority: P4 - OpportunisticMEffort: MStatus: Open.#421 In ottolink-dev/HighMap;feat/PoC: vegetation distribution and plant placement
theme: terrain-semanticsSettlements, vegetation, landscape reasoning (grant cluster)Settlements, vegetation, landscape reasoning (grant cluster)P4 - OpportunisticPriority: P4 - OpportunisticLEffort: LStatus: Open.#414 In ottolink-dev/HighMap;feat/PoC: settlement position reconstruction
theme: terrain-semanticsSettlements, vegetation, landscape reasoning (grant cluster)Settlements, vegetation, landscape reasoning (grant cluster)P4 - OpportunisticPriority: P4 - OpportunisticLEffort: LStatus: Open.#412 In ottolink-dev/HighMap;refactor: improve OpenCL portability and image support
theme: build-platformWindows/MSVC, packaging, CI, portabilityWindows/MSVC, packaging, CI, portabilityP4 - OpportunisticPriority: P4 - OpportunisticXLEffort: XLStatus: Open.#353 In ottolink-dev/HighMap;