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Not every control property has an API, in Unity, or you might have a custom control that you created.
There is a way to generically set properties from the SDK.
Note: Not all controls have each property. For instance, a textbox control doesn't have a background image.
MixerInteractive.GetControl("MyButton").SetProperty(InteractiveControlProperty.BackgroundImage, "http://myimage.png");
MixerInteractive.GetControl("MyButton").SetProperty("backgroundColor", "http://myimage.png");