I build robust, real-time backend architectures and scalable server logic using C#. When I'm not managing data pipelines, I bridge the gap between creative systems and clean code by developing 2D game mechanics in Godot. I don't just write code; I optimize it to squeeze every drop of performance out of constrained hardware.
- โ๏ธ Backend & Infrastructure: Designing multi-layered server logic, RESTful APIs, and implementing real-time tracking systems with PostgreSQL.
- ๐ฎ Godot + C#: Completely transitioning my game development workflow to C# to build modular, high-performance 2D systems.
- ๐ง Environment: Developing natively inside Linux Mint, utilizing streamlined terminal environments for efficient, boilerplate-free architecture work.
- ๐ฏ Current Objective: Mastering professional backend design patterns, microservices, and framework efficiency in C#.
- HEALERTSYS (Heat Alert System): A real-time environment monitoring system leveraging C#, PostgreSQL (Npgsql), and direct automated Telegram bot integration for instantaneous event dispatch.
Backend & Systems Infrastructure
