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iamdominic2/README.md

Hello!

I am a Scratch programmer. Solo developer who works on interesting projects in my free time while also training my fundamental logical skills, as a computer cannot correct you even if you make an obvious error!. In recent years, I have decided to make high-quality games that can be played for a long time, or repeatedly, or both!

My workflow

I would make a game in Scratch, and then package it in TurboWarp to reduce lag, increase loading speeds, have high-quality pen, e.t.c. Over the course of days or weeks, something interesting would come out.

My Repository structure

assets: Which assets have what names and belong to which sprites.
media: The unzipped .sb3 file
scripts: The Scratch blocks, variables, and lists before I packaged it into a single .html file.
PROJECTNAME.sb3: The Scratch 3 file.
README.md: What you see on the main page! It will contain the GitHub Pages link to play the game immediately, and also a Scratch link to show that it is possible in Scratch (which, after all, is still Turing-capable)
index.html: The file actually needed to run the link immediately in your browser.

Some special projects

Not "cheap" platformers or animations:

A command shell (really!): iush

A traditional yet philosophical turn-based RPG: Ruminations of Reverious Recurrences

ASCII-traditional-"roguelike" (Mystery Dungeon style) now with a GUI layer: Perturbing penance

RPG-style Raycaster with shopping, treasure hunting, fighting monsters & bosses, most importantly: maze-wandering: The Wanderer

Have fun!

Pinned Loading

  1. iush iush Public

    Command line emulator built in Scratch! (Windows-style commands) Bundled with classics of Notepad, Paint, and Domemory spaced repetition (pre-machine-trained SuperMemo-5 Algorithm)!

    HTML 1

  2. Ruminations-of-Reverious-Recurrences Ruminations-of-Reverious-Recurrences Public

    Traditional yet thought-provoking turn-based RPG built in Scratch where you make new discoveries in the four fields, whilst handling all the damage and "unfair" statusing alongst the way.

    HTML 1

  3. The-Wanderer The-Wanderer Public

    A 3D raycaster where you wander through grasslands, caves, mazes, collect items, hunt EXP, strategize with your Gold, have fierce fights with mobs and bosses: a 3D raycaster integrated with classic…

    HTML 1

  4. Perturbing-penance Perturbing-penance Public

    ASCII-style Procedural penance "real" roguelike upgraded with emoji graphics GUI to appeal to more modern audiences, still built entirely in Scratch!

    HTML 1

  5. Clash-of-The-Wild Clash-of-The-Wild Public

    Zelda-like Scratch game of a hero fighting monsters with only his stone sword while collecting/buying items in a 2D space and ALSO avoiding touching the enemies themselves and their fired projectiles!

    HTML 1

  6. The-Haunted-House The-Haunted-House Public

    A game where you are in a haunted house and you need to avoid the monsters!

    HTML 1