I have run into an issue with DS4Windows where mapping the left mouse click to R2 (or any other button) fails to register whenever it is used simultaneously with another input. The click only triggers if R2 is pressed in complete isolation. For example, if I move with the left stick, crouch, or jump while pressing R2, the fire command does not register at all, making it impossible to shoot while moving. Currently, the only workaround is changing the in-game shooting keybind from the left mouse click to an arbitrary keyboard key and then assigning that keyboard key to R2 in DS4Windows. However, many games do not allow remapping the primary mouse fire button, which completely breaks playability. Could you please fix this so mapped mouse clicks can register concurrently alongside movement and other button presses?
I have run into an issue with DS4Windows where mapping the left mouse click to R2 (or any other button) fails to register whenever it is used simultaneously with another input. The click only triggers if R2 is pressed in complete isolation. For example, if I move with the left stick, crouch, or jump while pressing R2, the fire command does not register at all, making it impossible to shoot while moving. Currently, the only workaround is changing the in-game shooting keybind from the left mouse click to an arbitrary keyboard key and then assigning that keyboard key to R2 in DS4Windows. However, many games do not allow remapping the primary mouse fire button, which completely breaks playability. Could you please fix this so mapped mouse clicks can register concurrently alongside movement and other button presses?