Release 0.2.0 - #7
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The program updates itself from the icon, and a game session survives it: Lot 13, with the release notes of Lot 14 behind it. A minor, for a feature and a contract that grew -- `update`, `stop --handover`, the `update` log category, the same four files in both artefacts. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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Summary
The release commit for 0.2.0, and nothing else:
Cargo.tomlto 0.2.0, and the changelog's[Unreleased]section becomes[0.2.0] - 2026-09-18— what the release page will say, read here as a diff. A minor, for a feature and a contract that grew: the updater from the icon,update,stop --handover, theupdatelog category, the same four files in both artefacts.After the merge, on approval: the tag
v0.2.0on the merge commit, which the workflow turns into the release; thenv0.1.0's notes rewritten once with its own section.Known and recorded: the upgrade from 0.1.0 meets the Restart Manager's dialog once, since 0.1.0 does not know
--handover.Test plan
.\scripts\build.ps1 releaseon the release commit — The changelog carries 0.2.0, 10 lines, 102 ICEs clean,GameModeExecutor-0.2.0.msiand.zipindist\release-notes.ps1 -Tag v0.2.0previewed with a throwaway local tag: the section, fifteen commits for the curious, the sums🤖 Generated with Claude Code