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Some thirdparty libraries are registered as submodules, you need to install them before compiling.
cd GPlayEngine
git submodule init
git submodule update
First step : Building third-party libraries
Third-party libraries are built independently of GPlayEngine and must be builded before anything.
This step is also necessary to prepare output directories.
Run the following from the top-level directory of your GPlayEngine repository:
cd thirdparty
mkdir BUILD
cd BUILD
cmake ..
make -j12 (X number should be 1.5x the number of cores you have)
Second step : Building GPlayEngine library and samples
Run the following from the top-level directory of your GPlayEngine repository:
mkdir BUILD
cd BUILD
cmake ..
make -j12 (X number should be 1.5x the number of cores you have)
Running a sample (Ex. sample-browser)
Run the following from the top-level directory of your GPlayEngine repository: