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8 changes: 6 additions & 2 deletions config/GALE01/splits.txt
Original file line number Diff line number Diff line change
Expand Up @@ -45,11 +45,15 @@ melee/lb/lbvector.c:
.sdata start:0x804D3720 end:0x804D3728
.sdata2 start:0x804D7AA8 end:0x804D7B30

melee/lb/lb_E9F0.c:
.text start:0x8000E9F0 end:0x8000ED54
.sdata2 start:0x804D7B30 end:0x804D7B58

melee/lb/lbshadow.c:
.text start:0x8000E9F0 end:0x8000F9F8
.text start:0x8000ED54 end:0x8000F9F8
.data start:0x803BA0D8 end:0x803BA150
.sdata start:0x804D3728 end:0x804D3740
.sdata2 start:0x804D7B30 end:0x804D7BA0
.sdata2 start:0x804D7B58 end:0x804D7BA0

melee/lb/lbspdisplay.c:
.text start:0x8000F9F8 end:0x80014ABC
Expand Down
1 change: 1 addition & 0 deletions configure.py
Original file line number Diff line number Diff line change
Expand Up @@ -494,6 +494,7 @@ def MatchingFor(*versions):
Object(Matching, "melee/lb/lb_00B0.c"),
Object(Matching, "melee/lb/lb_00CE.c"),
Object(Matching, "melee/lb/lbvector.c"),
Object(NonMatching, "melee/lb/lb_E9F0.c"),
Object(NonMatching, "melee/lb/lbshadow.c"),
Object(NonMatching, "melee/lb/lbspdisplay.c"),
Object(Matching, "melee/lb/lbarq.c"),
Expand Down
2 changes: 1 addition & 1 deletion src/melee/gr/grbigblueroute.c
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@
#include "gr/types.h"
#include "if/ifhazard.h"
#include "lb/lb_00B0.h"
#include "lb/lbshadow.h"
#include "lb/lb_E9F0.h"
#include "lb/lbspdisplay.h"
#include "lb/lbvector.h"

Expand Down
2 changes: 1 addition & 1 deletion src/melee/gr/grmutecity.c
Original file line number Diff line number Diff line change
Expand Up @@ -19,8 +19,8 @@
#include "cm/camera.h"
#include "if/ifhazard.h"
#include "lb/lb_00B0.h"
#include "lb/lb_E9F0.h"
#include "lb/lbaudio_ax.h"
#include "lb/lbshadow.h"
#include "lb/lbspdisplay.h"
#include "lb/lbvector.h"
#include "mp/mplib.h"
Expand Down
2 changes: 1 addition & 1 deletion src/melee/gr/ground.c
Original file line number Diff line number Diff line change
Expand Up @@ -30,9 +30,9 @@
#include "it/itzako.h"
#include "it/types.h"
#include "lb/lb_00B0.h"
#include "lb/lb_E9F0.h"
#include "lb/lbaudio_ax.h"
#include "lb/lbdvd.h"
#include "lb/lbshadow.h"
#include "lb/lbspdisplay.h"
#include "lb/lbvector.h"
#include "mp/mpcoll.h"
Expand Down
106 changes: 106 additions & 0 deletions src/melee/lb/lb_E9F0.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,106 @@
#include "lb_E9F0.h"

#include <placeholder.h>

#include <sysdolphin/baselib/spline.h>

/// @todo Emitted only to lay out the .sdata2 literal pool in retail order.
static void sdata2_order(void)
{
(void) -3.0f;
(void) 4.0f;
(void) 1.0f;
(void) 3.0f;
(void) 2.0f;
(void) 0.5f;
(void) 0.0f;
(void) S32_TO_F32;
}

/// @todo Case 1 emits its @c fnmsubs after the @c t2 multiply.
void lbShadow_8000E9F0(Vec3* p, HSD_Spline* spline, f32 u)
{
Vec3* cp;
s16 idx;
f32 t;
f32 orig_u;

PAD_STACK(8);

if (u < 0.0F || u > 1.0F) {
return;
}

orig_u = u;
u *= spline->numcv - 1;
idx = (s16) u;
t = u - (f32) idx;

switch (spline->type) {
case 0:
if (orig_u == 1.0F) {
idx -= 1;
}
cp = &spline->cv[idx];
p->x = cp[1].x - cp[0].x;
p->y = cp[1].y - cp[0].y;
p->z = cp[1].z - cp[0].z;
return;
case 1: {
f32 t2, u_1, bez1, bez0, bez2;
cp = &spline->cv[idx * 3];
t2 = 3.0F * (t * t);
bez1 = 1.0F - (4.0F * t);
u_1 = t - 1.0F;
bez0 = -3.0F * u_1 * u_1;
bez1 = 3.0F * (bez1 + t2);
bez2 = 3.0F * ((2.0F * t) - t2);
p->x = (cp[3].x * t2) +
((cp[2].x * bez2) + ((cp[0].x * bez0) + (cp[1].x * bez1)));
p->y = (cp[3].y * t2) +
((cp[2].y * bez2) + ((cp[0].y * bez0) + (cp[1].y * bez1)));
p->z = (cp[3].z * t2) +
((cp[2].z * bez2) + ((cp[0].z * bez0) + (cp[1].z * bez1)));
return;
}
case 2: {
f32 b3, b2, b1, b0, half, u_1, u2;
cp = &spline->cv[idx];
u2 = t * t;
u_1 = 1.0F - t;
half = 0.5F;
{
f32 b0_tmp = u_1 * (-half * u_1);
b0 = b0_tmp;
}
b1 = half * ((3.0F * u2) - (4.0F * t));
b2 = half * (1.0F + ((-3.0F * u2) + (2.0F * t)));
b3 = half * u2;
p->x = (cp[3].x * b3) +
((cp[2].x * b2) + ((cp[0].x * b0) + (cp[1].x * b1)));
p->y = (cp[3].y * b3) +
((cp[2].y * b2) + ((cp[0].y * b0) + (cp[1].y * b1)));
p->z = (cp[3].z * b3) +
((cp[2].z * b2) + ((cp[0].z * b0) + (cp[1].z * b1)));
return;
}
case 3: {
f32 u2 = t * t;
f32 tension = spline->tension;
f32 car1, car0, car3, car2;
cp = &spline->cv[idx];
car0 = tension * (((-3.0F * u2) + (4.0F * t)) - 1.0F);
car1 = (3.0F * (2.0F - tension) * u2) + (2.0F * (tension - 3.0F) * t);
car2 = tension + ((3.0F * (tension - 2.0F) * u2) +
(2.0F * -((2.0F * tension) - 3.0F) * t));
car3 = tension * ((3.0F * u2) - (2.0F * t));
p->x = (cp[3].x * car3) +
((cp[2].x * car2) + ((cp[0].x * car0) + (cp[1].x * car1)));
p->y = (cp[3].y * car3) +
((cp[2].y * car2) + ((cp[0].y * car0) + (cp[1].y * car1)));
p->z = (cp[3].z * car3) +
((cp[2].z * car2) + ((cp[0].z * car0) + (cp[1].z * car1)));
break;
}
}
}
10 changes: 10 additions & 0 deletions src/melee/lb/lb_E9F0.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
#ifndef MELEE_LB_LB_E9F0_H
#define MELEE_LB_LB_E9F0_H

#include <sysdolphin/baselib/forward.h>

#include <dolphin/mtx.h>

/* 00E9F0 */ void lbShadow_8000E9F0(Vec3*, HSD_Spline*, f32);

#endif
90 changes: 3 additions & 87 deletions src/melee/lb/lbshadow.c
Original file line number Diff line number Diff line change
@@ -1,5 +1,7 @@
#include "lbshadow.h"

#include <placeholder.h>

#include <math_ppc.h>
#include <dolphin/gx/GXVert.h>
#include <sysdolphin/baselib/debug.h>
Expand All @@ -22,93 +24,6 @@
#include <melee/lb/lbvector.h>
#include <melee/lb/types.h>

void lbShadow_8000E9F0(Vec3* p, HSD_Spline* spline, f32 u)
{
Vec3* cp;
s16 idx;
f32 t;
f32 orig_u;

PAD_STACK(8);

if (u < 0.0F || u > 1.0F) {
return;
}

orig_u = u;
u *= spline->numcv - 1;
idx = (s16) u;
t = u - (f32) idx;

switch (spline->type) {
case 0:
if (orig_u == 1.0F) {
idx -= 1;
}
cp = &spline->cv[idx];
p->x = cp[1].x - cp[0].x;
p->y = cp[1].y - cp[0].y;
p->z = cp[1].z - cp[0].z;
return;
case 1: {
f32 t2, u_1, bez1, bez0, bez2;
cp = &spline->cv[idx * 3];
t2 = 3.0F * (t * t);
bez1 = (-4.0F * t) + 1.0F;
u_1 = t - 1.0F;
bez0 = -3.0F * u_1 * u_1;
bez1 = 3.0F * (bez1 + t2);
bez2 = 3.0F * ((2.0F * t) - t2);
p->x = (cp[3].x * t2) +
((cp[2].x * bez2) + ((cp[0].x * bez0) + (cp[1].x * bez1)));
p->y = (cp[3].y * t2) +
((cp[2].y * bez2) + ((cp[0].y * bez0) + (cp[1].y * bez1)));
p->z = (cp[3].z * t2) +
((cp[2].z * bez2) + ((cp[0].z * bez0) + (cp[1].z * bez1)));
return;
}
case 2: {
f32 b3, b2, b1, b0, half, u_1, u2;
cp = &spline->cv[idx];
u2 = t * t;
u_1 = 1.0F - t;
half = 0.5F;
{
f32 b0_tmp = u_1 * (-half * u_1);
b0 = b0_tmp;
}
b1 = half * ((3.0F * u2) - (4.0F * t));
b2 = half * (1.0F + ((-3.0F * u2) + (2.0F * t)));
b3 = half * u2;
p->x = (cp[3].x * b3) +
((cp[2].x * b2) + ((cp[0].x * b0) + (cp[1].x * b1)));
p->y = (cp[3].y * b3) +
((cp[2].y * b2) + ((cp[0].y * b0) + (cp[1].y * b1)));
p->z = (cp[3].z * b3) +
((cp[2].z * b2) + ((cp[0].z * b0) + (cp[1].z * b1)));
return;
}
case 3: {
f32 u2 = t * t;
f32 tension = spline->tension;
f32 car1, car0, car3, car2;
cp = &spline->cv[idx];
car0 = tension * (((-3.0F * u2) + (4.0F * t)) - 1.0F);
car1 = (3.0F * (2.0F - tension) * u2) + (2.0F * (tension - 3.0F) * t);
car2 = tension + ((3.0F * (tension - 2.0F) * u2) +
(2.0F * -((2.0F * tension) - 3.0F) * t));
car3 = tension * ((3.0F * u2) - (2.0F * t));
p->x = (cp[3].x * car3) +
((cp[2].x * car2) + ((cp[0].x * car0) + (cp[1].x * car1)));
p->y = (cp[3].y * car3) +
((cp[2].y * car2) + ((cp[0].y * car0) + (cp[1].y * car1)));
p->z = (cp[3].z * car3) +
((cp[2].z * car2) + ((cp[0].z * car0) + (cp[1].z * car1)));
break;
}
}
}

void lbShadow_8000ED54(LbShadow* lbshadow, HSD_JObj* jobj)
{
HSD_Shadow* shadow;
Expand Down Expand Up @@ -303,6 +218,7 @@ static inline f32 lbShadow_Sqrtf(f32 x)
return x;
}

/// @todo Retail recycles @c lobj's zero into @c fallback's init.
void lbShadow_8000F38C(s32 arg0)
{
HSD_ViewingRect rect;
Expand Down
1 change: 0 additions & 1 deletion src/melee/lb/lbshadow.h
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,6 @@
#include <common_structs.h>
#include <dolphin/mtx.h>

/* 00E9F0 */ void lbShadow_8000E9F0(Vec3*, HSD_Spline*, f32);
/* 00ED54 */ void lbShadow_8000ED54(LbShadow*, HSD_JObj*);
/* 00EE8C */ void lbShadow_8000EE8C(LbShadow*);
/* 00EEE0 */ void lbShadow_8000EEE0(HSD_GObj*);
Expand Down
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