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allow for custom ensigns on multiplayer landview, - #5177

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Loobinex merged 2 commits into
dkfans:masterfrom
gibb3h:custom_ensign_multi
Aug 30, 2026
Merged

allow for custom ensigns on multiplayer landview, #5177
Loobinex merged 2 commits into
dkfans:masterfrom
gibb3h:custom_ensign_multi

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@gibb3h

@gibb3h gibb3h commented Aug 30, 2026

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load custom ensigns from mapxxxx.zip files and specified in .lof

@Loobinex
Loobinex merged commit 9e7434b into dkfans:master Aug 30, 2026
edorien added a commit to edorien/keeperfx-refactor that referenced this pull request Aug 31, 2026
…#5175, dkfans#5177)

Brings in:
- Computer Player sacrifices imps based on keepcommp.cfg (dkfans#5172)
- Transformed creatures maintain lair and health (dkfans#5175)
- Support custom ensigns for Multiplayer maps (dkfans#5177)

These touched several files also modified by the local test-coverage
sweep (thing_creature.c/.h, creature_states_lair.c, player_compchecks.c,
player_comptask.c, lvl_filesdk1.c, magic_powers.c) and one accompanying
gameplay header, producing genuine content conflicts rather than
structural ones; resolved to match this project's already-verified
local resolution.

Co-authored-by: edorien <317349250+edorien@users.noreply.github.com>
Co-authored-by: Claude <noreply@anthropic.com>
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2 participants