allow for custom ensigns on multiplayer landview, - #5177
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….zip files and specified in .lof
gibb3h
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August 30, 2026 11:28
edorien
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…#5175, dkfans#5177) Brings in: - Computer Player sacrifices imps based on keepcommp.cfg (dkfans#5172) - Transformed creatures maintain lair and health (dkfans#5175) - Support custom ensigns for Multiplayer maps (dkfans#5177) These touched several files also modified by the local test-coverage sweep (thing_creature.c/.h, creature_states_lair.c, player_compchecks.c, player_comptask.c, lvl_filesdk1.c, magic_powers.c) and one accompanying gameplay header, producing genuine content conflicts rather than structural ones; resolved to match this project's already-verified local resolution. Co-authored-by: edorien <317349250+edorien@users.noreply.github.com> Co-authored-by: Claude <noreply@anthropic.com>
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load custom ensigns from mapxxxx.zip files and specified in .lof