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98 changes: 49 additions & 49 deletions share/locale/english/quest/arne_test1.quest
Original file line number Diff line number Diff line change
Expand Up @@ -71,31 +71,31 @@ state reach_marker begin
target.pos("__TARGET10__", Test_Quest_LocTable_Temp[3][1], Test_Quest_LocTable_Temp[3][2], 41, "")
target.pos("__TARGET11__", Test_Quest_LocTable_Temp[4][1], Test_Quest_LocTable_Temp[4][2], 41, "")
-- target.pos("__TARGET9__", 347, 475, 41, "")
notice("Markers should be there")
notice(gameforge.arne_test1._010_notice)
end

when __TARGET8__.target.arrive begin
if Test_QestBlock == true then
notice("Bool true")
notice(gameforge.arne_test1._020_notice)
if get_time() - pc.getqf("cooldown_timer") >= TestQuest_timeToWait then
notice("wait timer through")
notice(gameforge.arne_test1._030_notice)
Test_QestBlock = false
else
notice("waiting for timer")
notice(gameforge.arne_test1._040_notice)
end
else
target.delete("__TARGET8__")
say_title("Gefrorene Tr�ne")
say("Hier ist eine der geforenen Tr�nen des Drachengottes zur Erde gest�rtzt.")
local s = select("Tr�ne aufnehmen", "Nach mehr graben", "Nichts tun")
say_title(gameforge.arne_test1._050_sayTitle)
say(gameforge.arne_test1._060_say)
local s = select(gameforge.arne_test1._070_select, gameforge.arne_test1._080_select, gameforge.arne_test1._090_select)
if s == 1 then
say_title("Gefrorene Tr�ne")
say("Du erh�lst eine gefrorene Tr�ne.")
say_title(gameforge.arne_test1._050_sayTitle)
say(gameforge.arne_test1._100_say)
mob.spawn(173, pc.get_local_x(), pc.get_local_y(), 1, 1, 1)
end
if s == 2 then
say_title("Gefrorene Tr�ne")
say("Du findest 2 gefroene Tr�nen.")
say_title(gameforge.arne_test1._050_sayTitle)
say(gameforge.arne_test1._110_say)
mob.spawn(173, pc.get_local_x(), pc.get_local_y(), 1, 1, 3)
end
if s == 3 then
Expand All @@ -104,35 +104,35 @@ state reach_marker begin
TestQuest_timeToWait = 5
Test_QestBlock = true
target.pos("__TARGET8__", Test_Quest_LocTable_Temp[1][1], Test_Quest_LocTable_Temp[1][2], 41, "")
say_title("Gefrorene Tr�ne")
say("Du l�sst die Tr�ne liegen.")
say_title(gameforge.arne_test1._050_sayTitle)
say(gameforge.arne_test1._120_say)
end
end
end

when __TARGET9__.target.arrive begin
if Test_QestBlock == true then
notice("Bool true")
notice(gameforge.arne_test1._020_notice)
if get_time() - pc.getqf("cooldown_timer") >= TestQuest_timeToWait then
notice("wait timer through")
notice(gameforge.arne_test1._030_notice)
Test_QestBlock = false
else
notice("waiting for timer")
notice(gameforge.arne_test1._040_notice)
end
else
target.delete("__TARGET9__")
say_title("Gefrorene Tr�ne")
say("Hier ist eine der geforenen Tr�nen des Drachengottes zur Erde gest�rtzt.")
local s = select("Tr�ne aufnehmen", "Nach mehr graben", "Nichts tun")
say_title(gameforge.arne_test1._050_sayTitle)
say(gameforge.arne_test1._060_say)
local s = select(gameforge.arne_test1._070_select, gameforge.arne_test1._080_select, gameforge.arne_test1._090_select)
if s == 1 then
say_title("Gefrorene Tr�ne")
say("Du erh�lst eine gefrorene Tr�ne.")
say_title(gameforge.arne_test1._050_sayTitle)
say(gameforge.arne_test1._100_say)
affect.add(apply.CON, 30, 60)
mob.spawn(173, pc.get_local_x(), pc.get_local_y(), 1, 1, 1)
end
if s == 2 then
say_title("Gefrorene Tr�ne")
say("Du findest 2 gefroene Tr�nen.")
say_title(gameforge.arne_test1._050_sayTitle)
say(gameforge.arne_test1._110_say)
mob.spawn(173, pc.get_local_x(), pc.get_local_y(), 1, 1, 3)
end
if s == 3 then
Expand All @@ -141,35 +141,35 @@ state reach_marker begin
TestQuest_timeToWait = 5
Test_QestBlock = true
target.pos("__TARGET9__", Test_Quest_LocTable_Temp[2][1], Test_Quest_LocTable_Temp[2][2], 41, "")
say_title("Gefrorene Tr�ne")
say("Du l�sst die Tr�ne liegen.")
say_title(gameforge.arne_test1._050_sayTitle)
say(gameforge.arne_test1._120_say)
end
end
end

when __TARGET10__.target.arrive begin
if Test_QestBlock == true then
notice("Bool true")
notice(gameforge.arne_test1._020_notice)
if get_time() - pc.getqf("cooldown_timer") >= TestQuest_timeToWait then
notice("wait timer through")
notice(gameforge.arne_test1._030_notice)
Test_QestBlock = false
else
notice("waiting for timer")
notice(gameforge.arne_test1._040_notice)
end
else
target.delete("__TARGET10__")
say_title("Gefrorene Tr�ne")
say("Hier ist eine der geforenen Tr�nen des Drachengottes zur Erde gest�rtzt.")
local s = select("Tr�ne aufnehmen", "Nach mehr graben", "Nichts tun")
say_title(gameforge.arne_test1._050_sayTitle)
say(gameforge.arne_test1._060_say)
local s = select(gameforge.arne_test1._070_select, gameforge.arne_test1._080_select, gameforge.arne_test1._090_select)
if s == 1 then
say_title("Gefrorene Tr�ne")
say("Du erh�lst eine gefrorene Tr�ne.")
say_title(gameforge.arne_test1._050_sayTitle)
say(gameforge.arne_test1._100_say)
affect.add(apply.CON, 30, 60)
mob.spawn(173, pc.get_local_x(), pc.get_local_y(), 1, 1, 1)
end
if s == 2 then
say_title("Gefrorene Tr�ne")
say("Du findest 2 gefroene Tr�nen.")
say_title(gameforge.arne_test1._050_sayTitle)
say(gameforge.arne_test1._110_say)
mob.spawn(173, pc.get_local_x(), pc.get_local_y(), 1, 1, 3)
end
if s == 3 then
Expand All @@ -178,35 +178,35 @@ state reach_marker begin
TestQuest_timeToWait = 5
Test_QestBlock = true
target.pos("__TARGET10__", Test_Quest_LocTable_Temp[3][1], Test_Quest_LocTable_Temp[3][2], 41, "")
say_title("Gefrorene Tr�ne")
say("Du l�sst die Tr�ne liegen.")
say_title(gameforge.arne_test1._050_sayTitle)
say(gameforge.arne_test1._120_say)
end
end
end

when __TARGET11__.target.arrive begin
if Test_QestBlock == true then
notice("Bool true")
notice(gameforge.arne_test1._020_notice)
if get_time() - pc.getqf("cooldown_timer") >= TestQuest_timeToWait then
notice("wait timer through")
notice(gameforge.arne_test1._030_notice)
Test_QestBlock = false
else
notice("waiting for timer")
notice(gameforge.arne_test1._040_notice)
end
else
target.delete("__TARGET11__")
say_title("Gefrorene Tr�ne")
say("Hier ist eine der geforenen Tr�nen des Drachengottes zur Erde gest�rtzt.")
local s = select("Tr�ne aufnehmen", "Nach mehr graben", "Nichts tun")
say_title(gameforge.arne_test1._050_sayTitle)
say(gameforge.arne_test1._060_say)
local s = select(gameforge.arne_test1._070_select, gameforge.arne_test1._080_select, gameforge.arne_test1._090_select)
if s == 1 then
say_title("Gefrorene Tr�ne")
say("Du erh�lst eine gefrorene Tr�ne.")
say_title(gameforge.arne_test1._050_sayTitle)
say(gameforge.arne_test1._100_say)
affect.add(apply.CON, 30, 60)
mob.spawn(173, pc.get_local_x(), pc.get_local_y(), 1, 1, 1)
end
if s == 2 then
say_title("Gefrorene Tr�ne")
say("Du findest 2 gefroene Tr�nen.")
say_title(gameforge.arne_test1._050_sayTitle)
say(gameforge.arne_test1._110_say)
mob.spawn(173, pc.get_local_x(), pc.get_local_y(), 1, 1, 3)
end
if s == 3 then
Expand All @@ -215,8 +215,8 @@ state reach_marker begin
TestQuest_timeToWait = 5
Test_QestBlock = true
target.pos("__TARGET11__", Test_Quest_LocTable_Temp[4][1], Test_Quest_LocTable_Temp[4][2], 41, "")
say_title("Gefrorene Tr�ne")
say("Du l�sst die Tr�ne liegen.")
say_title(gameforge.arne_test1._050_sayTitle)
say(gameforge.arne_test1._120_say)
end
end
end
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