fix: integrate runtime window resize support and restore maximize button#127
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MikelCalvo wants to merge 1 commit into
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fix: integrate runtime window resize support and restore maximize button#127MikelCalvo wants to merge 1 commit into
MikelCalvo wants to merge 1 commit into
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Integrate the remaining client source changes required for real-time window resizing and restore proper maximize/restore behavior in windowed mode. Based on the runtime resize approach shared at: https://metin2.dev/topic/34337-game-window-resize-in-real-time This commit adds resize propagation across the graphics device, application/window handlers, UI window hierarchy, and Python-facing bindings. This fixes: - render/output staying anchored to the top-left after resize - black unused area after expanding the window - cursor/UI hit-testing desync after resize - maximize button doing nothing in windowed resize mode
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Summary
Integrated the remaining client source changes required for real-time window resizing and restore proper maximize/restore behavior in windowed mode.
Based on the runtime resize approach shared at:
https://metin2.dev/topic/34337-game-window-resize-in-real-time
This commit adds resize propagation across the graphics device,
application/window handlers, UI window hierarchy, and Python-facing
bindings.
Evidence
fix-runtime-window-resize-integration_20260417_050855.mp4