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ClusterMap

Creates map clustering using this Algorithm ported into Swift.

ClusterMap uses Carthage for distribution.

ClusterMap is currently only available on iOS and requires 8.4

#To install this framework

Add Carthage files to .gitignore #Carthage Carthage/Build

Check your Carthage Version to make sure Carthage is installed locally: Carthage version

Create a CartFile to manage your dependencies: Touch CartFile

Open the Cartfile and add this as a dependency. (in OGDL): github "sevenapps/ClusterMap" "master"

Update your project to include the framework: Carthage update --platform iOS

Add the framework to 'Linked Frameworks and Libraries' in the Xcode Project by dragging and dropping the framework created in Carthage/Build/iOS/ClusterMap.framework

Add this run Script /usr/local/bin/carthage copy-frameworks

Add this input file to the run script $(SRCROOT)/Carthage/Build/iOS/ClusterMap.framework

If Xcode has issues finding your framework Add $(SRCROOT)/Carthage/Build/iOS To 'Framework Search Paths' in Build Settings

#To uses this framework To build a QuadTree first conform any data structure to ClusterMapLocation.

Next conform the presenting controller to ClusteMapDesignable.

ClusterMapDesignable has two properties: QuadTreeCoordinator and MKMapView.

On ViewDidLoad or elsewhere prior to setting the QuadTreeRegion call buildQuadTree(mapView, locations). The default search area is set to the world.

To update the QuadTreeRegion call quadTreeRegionDidChange(_ animated: Bool)

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