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Signal update timing and simulation of programmable logic #36

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@AndreasAlbert

Hi,

I'm looking into dspatch as a framework for emulating the behavior of programmable logic on an FPGA. dspatch looks perfect, except for a timing issue I cannot resolve. For example, let's talk about a simple serial circuit of three components:

 ------       ------        -----
|   A  | --> |   B  |  --> |  C  |
 ------       ------        -----

In a realistic FPGA environment with a common clock, B would only be able to process the output of A one clock tick after A produced it, rather than instantly (for most operations, anyway). Similarly, C would have a delay of one tick to B and two ticks to A, etc. From a quick review of the code, it seems to me that such delays are not included in dspatch. Instead, the tick methods of A, B and C are all called on the first clock tick and a signal can propagate from left to right in a single tick. Is that a correct summary?

I considered handling this delay explicitly inside each component, but it seems to me that this is not possible for more complex circuits without rewriting the way Circuit ticks.

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