UVC (USB Video Class) camera plugin. Connect one or several USB cameras and
get live preview on a Flutter Texture, JPEG still capture, MP4 video
recording, raw frame access from Dart, camera controls, and stream
diagnostics.
Under the hood it uses libuvc on Android and Linux, and Media Foundation
on Windows.
- Android(arm64-v8a, x86_64, armeabi-v7a)
- Windows(x64)
- Linux(x64): see Linux setup for camera access
- Dart SDK:
>=3.8.1 <4.0.0 - Android minSdk:
24
flutter pub add flutter_ffi_uvcimport 'package:flutter_ffi_uvc/flutter_ffi_uvc.dart';
// 1. Open the first attached UVC camera
// (requests USB permission on Android, opens directly elsewhere).
final devices = await uvcCamera.listUsbDevices();
await uvcCamera.openUsbDevice(devices.first.deviceId);
// 2. Start preview with automatic mode selection and attach a texture.
final int textureId = await uvcCamera.createPreviewTexture();
final result = await uvcCamera.startPreviewAuto();
if (result.success) {
await uvcCamera.attachPreviewTexture(
textureId,
width: result.mode!.width,
height: result.mode!.height,
);
// In your widget tree: Texture(textureId: textureId)
}
// 3-1. Take a picture: a ready-to-save JPEG.
final UvcStillPicture? picture = uvcCamera.takePicture();
// 3-2. Or grab raw RGBA pixels for ML inference, analysis, custom encoding.
final UvcPreviewFrame? frame = uvcCamera.copyLatestFrame();
// 4. Tear down.
await uvcCamera.stopPreview();
await uvcCamera.disposePreviewTexture(textureId);
await uvcCamera.closeUsbDevice();The sections below cover each step in detail.
One UvcCamera instance drives one camera. uvcCamera is a ready-made
shared instance for apps that use a single camera.
To stream several cameras at once, create an instance per camera. Call
dispose() when an instance is no longer needed. It stops the preview and
closes the device. Textures you created still need disposePreviewTexture.
final UvcCamera front = UvcCamera();
final UvcCamera rear = UvcCamera();
await front.openUsbDevice(devices[0].deviceId);
await rear.openUsbDevice(devices[1].deviceId);
// ... preview, capture, record on each independently
await front.dispose();
await rear.dispose();A device already open in another instance of this app fails with
UvcErrorCode.busy. Cameras held by other processes cannot be detected in
advance and fail at open instead.
Lifecycle calls on one instance run one at a time, in call order.
stopPreview(), closeUsbDevice(), and dispose() end a start in
progress, which then reports UvcErrorCode.interrupted.
Two cameras behind one USB 2.0 hub, or on a phone's single port, share one
bus. The second stream may then only start in a lower mode or fail, and
startPreviewAuto() falls back to smaller modes. On a desktop, separate
root ports give each camera its own bus.
// List attached UVC cameras
final List<UvcUsbDevice> devices = await uvcCamera.listUsbDevices();
// Open a device. On Android this requests USB permission if not already granted.
try {
await uvcCamera.openUsbDevice(devices.first.deviceId);
} on UvcException catch (error) {
print('Open failed: $error');
}A PlatformException means the platform layer failed, for example a denied
USB permission. On Linux the device node must be accessible, see
Linux setup.
If a device is already open, openUsbDevice closes it first, so switching
cameras is just another openUsbDevice call.
To close and release the USB connection:
await uvcCamera.closeUsbDevice();deviceEvents reports when a UVC-capable device is plugged in or unplugged:
StreamSubscription<UvcDeviceEvent>? _deviceEventSub;
_deviceEventSub = uvcCamera.deviceEvents.listen((UvcDeviceEvent event) {
if (event.type == UvcDeviceEventType.detached &&
event.device.deviceId == uvcCamera.openedDeviceId) {
// The package closes the device right after this handler returns.
// Update the UI.
} else if (event.type == UvcDeviceEventType.attached) {
// A camera was plugged in: refresh the device list, offer to open it, …
}
});This is a broadcast stream shared by every instance. Cancel the subscription
on dispose. openedDeviceId is the device id an instance currently holds
open.
Create a texture, start preview, then attach the texture once the stream is confirmed running:
final int textureId = await uvcCamera.createPreviewTexture();
// stableFrames (default): verifies both frame delivery and frame validity.
// sequenceOnly: verifies frame delivery only; frame validity is not checked.
final UvcPreviewStartResult result = await uvcCamera.startPreview(
mode,
policy: UvcPreviewPolicy.stableFrames,
);
if (result.success) {
await uvcCamera.attachPreviewTexture(
textureId,
width: mode.width,
height: mode.height,
);
}Display it with Flutter's Texture widget:
AspectRatio(
aspectRatio: mode.width / mode.height,
child: Texture(textureId: textureId),
)On teardown:
await uvcCamera.stopPreview();
await uvcCamera.disposePreviewTexture(textureId);Descriptor-reported modes are candidates, not guaranteed-safe defaults. A mode
may negotiate but never deliver decodable frames. startPreviewAuto() encodes
the recommended fallback loop. It tries candidate modes in order and keeps the
first one that streams and verifies successfully.
final UvcAutoPreviewResult result = await uvcCamera.startPreviewAuto();
if (result.success) {
final UvcCameraMode mode = result.mode!; // now streaming in this mode
await uvcCamera.attachPreviewTexture(
textureId,
width: mode.width,
height: mode.height,
);
} else {
// Inspect per-mode failures:
for (final UvcPreviewStartResult attempt in result.attempts) {
print('${attempt.mode.label}: ${attempt.lastError}');
}
}By default candidates come from supportedModes() ordered MJPEG-first (least
likely to hit USB bandwidth limits), then by resolution and frame rate
according to preference, capped at maxCandidates (default 8):
UvcAutoPreviewPreference.reliability(default): smaller resolutions first. Attaches fastest and is least likely to hit bandwidth limits.UvcAutoPreviewPreference.quality: larger resolutions first. Picks the best-looking mode that actually streams.
Pass candidates to control the order yourself. preference is then ignored.
Rotation and flip are applied to the Flutter Texture output only.
// Absolute: set rotation and flip in one call
uvcCamera.setPreviewTransform(
const UvcPreviewTransform(rotation: 90, flipHorizontal: true),
);
// Incremental helpers
uvcCamera.rotatePreviewClockwise(); // +90° each call
uvcCamera.rotatePreviewCounterClockwise(); // -90° each call
uvcCamera.togglePreviewFlipHorizontal(); // mirror left-right
uvcCamera.togglePreviewFlipVertical(); // mirror top-bottom
// Read current state
final UvcPreviewTransform t = uvcCamera.previewTransform;rotation accepts 0, 90, 180, or 270 (clockwise degrees).
For 90° and 270° rotations the output dimensions are swapped. Use
applyToSize() to get the correct dimensions for the AspectRatio widget:
final (int w, int h) = uvcCamera.previewTransform.applyToSize(mode.width, mode.height);
AspectRatio(
aspectRatio: w / h,
child: Texture(textureId: textureId),
)To get frame bytes in Dart, call copyLatestFrame() while preview is running:
final UvcPreviewFrame? frame = uvcCamera.copyLatestFrame();
if (frame != null) {
// frame.rgbaBytes: RGBA pixel data (width * height * 4 bytes)
// frame.width, frame.height: frame dimensions
}To capture with the current preview transform applied:
final UvcPreviewFrame? frame = uvcCamera.copyLatestFrameTransformed(
uvcCamera.previewTransform,
);frame.width and frame.height reflect the post-transform dimensions.
takePicture() returns a JPEG encoded in the native layer:
final UvcStillPicture? picture = uvcCamera.takePicture(quality: 90);
if (picture != null) {
// picture.jpegBytes: JPEG-encoded image, ready to write to a file
// picture.width, picture.height: encoded (post-transform) dimensions
}takePicture() applies previewTransform by default so the capture matches
what the preview shows. Pass transform: UvcPreviewTransform.identity for the
raw sensor orientation.
startVideoRecording() records the preview stream to an MP4 (H.264) file.
Encoding happens natively and the preview keeps running while recording:
// Requires an active preview (after startPreview / startPreviewAuto).
try {
uvcCamera.startVideoRecording('/path/to/video.mp4');
} on UvcException catch (error) {
print('Recording failed to start: $error');
}
// ... later
uvcCamera.stopVideoRecording();
// The MP4 file is finalized and ready to play or move.previewTransformis applied by default, captured once at start. Pass an explicittransformto override.bitrateBpsdefaults to a value derived from resolution and frame rate.- The recording is finalized automatically when the preview stops, the mode
changes, or the device closes, but call
stopVideoRecording()for a normal finish so you know the file is complete. isRecordingreports whether a recording is in progress. Audio is not recorded.- Recording is available on Android and Windows. On Linux
startVideoRecording()throws. UsetakePicture()andcopyLatestFrame()there.
On Android, H.264 modes are listed in supportedModes() and work like any
other format, but startPreviewAuto() never selects them. Opt in with an
explicit startPreview(). Windows and Linux do not list H.264 modes. The
other formats cover every advertised resolution.
supportedControls() lists the controls of the open device with their
ranges and current values. getControl() and setControl() address them by
UvcControlId:
final int? autoFocus = uvcCamera.getControl(UvcControlId.focusAuto);
uvcCamera.setControl(UvcControlId.focusAuto, autoFocus == 0 ? 1 : 0);Compound UVC controls are exposed as typed APIs instead of a single integer:
final UvcPanTiltAbsoluteControl? panTilt =
uvcCamera.getPanTiltAbsoluteControl();
if (panTilt != null) {
uvcCamera.setPanTiltAbsoluteControl(
UvcPanTiltAbsoluteControl(
pan: panTilt.pan + 10,
tilt: panTilt.tilt,
),
);
}debugBmControls() lists the controls a device advertises without probing
them, for devices that advertise a control but reject reads of it. Android
and Linux only.
When the native pipeline is still processing a frame, incoming frames are
dropped rather than queued. The preview always shows the latest frame.
Drops are visible in getStreamStats().
getStreamStats() returns a snapshot of the native stats for the current
preview, such as delivered FPS, decode failures, and dropped frames. They
reset on each start.
Frame pipeline errors (decode failures, undersized frames, buffer allocation
failures) are delivered through streamErrors, a broadcast stream:
final StreamSubscription<UvcStreamError> sub =
uvcCamera.streamErrors.listen((UvcStreamError error) {
print(error.message);
});
// ... later
await sub.cancel();Some devices keep the stream "running" while silently delivering no frames. Enable the watchdog to detect this and optionally recover:
uvcCamera.enableStallDetection(
const UvcStallDetectionConfig(
stallTimeout: Duration(seconds: 2),
autoRestart: true,
maxRestartAttempts: 3,
),
);
uvcCamera.stallEvents.listen((UvcStallEvent event) {
switch (event.type) {
case UvcStallEventType.stalled:
// No frames for `event.silence` while previewing.
break;
case UvcStallEventType.restartSucceeded:
// Preview is running again (attempt `event.restartAttempt`).
break;
case UvcStallEventType.restartFailed:
// `event.restartResult` holds the failed verification details.
break;
}
});A stall is reported once per episode when no frame arrives for
stallTimeout while previewing. With autoRestart the preview is restarted
with the last startPreview parameters, up to maxRestartAttempts per
episode. Detection stays enabled until disableStallDetection().
Calls that fail throw UvcException, which carries a UvcErrorCode and the
native message. startPreview() and startPreviewAuto() return a result
instead, with the same code in errorCode:
try {
await uvcCamera.openUsbDevice(deviceId);
} on UvcException catch (error) {
if (error.code == UvcErrorCode.busy) {
// Another instance holds this device.
}
}
final UvcPreviewStartResult result = await uvcCamera.startPreview(mode);
if (!result.success && result.errorCode == UvcErrorCode.noDevice) {
// Device disconnected or never opened.
}UvcPreviewStartResult.errorCode is set when stream startup itself failed,
when no device was open (noDevice), or when a stop, close, or dispose ended
the verification early (interrupted). Verification failures report through
lastError and the frame counters instead.
setLogLevel() sets the native log level for every instance. The default
is UvcLogLevel.info.
uvcCamera.setLogLevel(UvcLogLevel.warn);Native logs go to logcat on Android and stderr on Linux. The Windows backend
reports problems through streamErrors and lastError instead.
The app opens the camera's /dev/bus/usb node directly, so it needs
read-write access. Grant it with a udev rule (vendor and product ids from
lsusb). Without it, openUsbDevice fails with a PlatformException
naming the device node.
echo 'SUBSYSTEM=="usb", ATTRS{idVendor}=="xxxx", ATTRS{idProduct}=="xxxx", MODE="0666"' \
| sudo tee /etc/udev/rules.d/99-uvc.rules
sudo udevadm control --reload-rulesOptional: install nasm before building for faster MJPEG decode
(libjpeg-turbo x86_64 SIMD).
A demo app lives in the example/ directory at the root of this
repository.
This package is licensed under the BSD 3-Clause License. Bundled third-party components keep their own licenses.
See THIRD_PARTY_NOTICES.md for bundled dependency
license notices, including libuvc, libusb, and libjpeg-turbo


