<📖Documentation> | <🎥Video Demo>
Texture VFX Control is a Blender add-on working on media (videos, images and image sequences) as textures, enabling management of media playback progress and visual effects. The users can have the video editing/composition workflow in the 3D space, therefore facilitating the creation of motion graphics and reels.
Main features:
- Media Playback Control
- Cropping, speed adjustment and reverse playback controlled by keyframes
- A workspace for arranging multiple video clips
- Effects Chain Control
- Quick application of over 40 popular video effects
- Non-destructive editing of multiple effects as a chain
- Save effects as presets and transfer them between objects
Blender 4.2 - 5.1
- Download the
.ziparchive from the Releases page. - Install and enable the add-on from
[Preferences] > [Add-ons]panel.
The add-on can be called from the sidebar of the 3D viewport. A tab named TexFX will appear in the sidebar when the active object material contains at least one Image Texture Node. The most common way to import media files as textures is through the menu item [Add] > [Image] > [Mesh Plane].
To enable the add-on, click the [Convert a Texture to FX Node] button and select the name of the media. After the operation is successful, more panels will appear in the sidebar for subsequent actions.
Please refer to the online manual for more information.
The shader node groups in this add-on have the following references:
- https://github.com/obsproject/obs-studio/blob/master/plugins/obs-filters/data/chroma_key_filter.effect
- https://godotshaders.com/shader/green-screen-chromakey/
- https://www.shadertoy.com/view/7sscD4
- https://www.shadertoy.com/view/4s2GRR
- https://www.shadertoy.com/view/ls3cDB
The following assets are used for demonstration purposes in the documentation:
- Adrian Hoparda at pexels.com
- BoVibol, fawaz-qureshi at pixabay.com
- Big Buck Bunny from Blender Foundation

