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BuildOrbit: Improve bry92/vibe-code-forge#4

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buildorbit/7f5205d7
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BuildOrbit: Improve bry92/vibe-code-forge#4
bry92 wants to merge 7 commits into
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buildorbit/7f5205d7

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@bry92 bry92 commented May 12, 2026

🚀 Generated by BuildOrbit

Prompt: "Improve bry92/vibe-code-forge"
Archetype: INTERACTIVE LIGHT APP
Pipeline: Intent Gate ✓ → Plan ✓ → Scaffold ✓ → Code ✓ → Save ✓ → Verify ✓

Files

  • app.jsx
  • index.html
  • styles.css
  • components/main-view.jsx
  • components/app-layout.jsx
  • components/interactive-section.jsx

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npm install
npm start

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💡 Codex Review

Here are some automated review suggestions for this pull request.

Reviewed commit: c79c4e00fa

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  • Mark a draft as ready
  • Comment "@codex review".

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Comment thread index.html
</main>
<div style="text-align:center;padding:12px 0 8px"><a href="https://buildorbit.polsia.app" target="_blank" rel="noopener" style="font-size:0.75rem;color:#9ca3af;text-decoration:none">Built with 🛞 BuildOrbit</a></div>

<script src="app.js"></script>
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P0 Badge Point index script to a real renderer entrypoint

The new index.html now loads app.js, but this commit only adds app.jsx and removes the previous Vite renderer entry (/src/renderer.tsx). In this repo’s Electron+Vite setup, that means the actual renderer bundle never runs, so the app boots into static HTML and all existing React/IPC functionality is effectively broken at runtime.

Useful? React with 👍 / 👎.

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