Systems Design Engineering at the University of Waterloo. I build backend systems, ML infrastructure, and tools for understanding failures.
Portfolio · LinkedIn · Open-source contributions
| Project | What it demonstrates | Explore |
|---|---|---|
| Matrix | Artificial societies with individual memories, changing perspectives, and optional voice conversations. | Live demo |
| ModelGate | Reproducible model evaluation, artifact integrity, slice-level release checks, and registry promotion. | Demo report |
| FlightDeck | A C++17 telemetry recorder and replay engine with checksums, bounded reordering, and anomaly detection. | Demo report |
| HeliosRT | C++ inference-runtime foundations: paged KV allocation, continuous batching, and deterministic CPU tests. | Architecture and tests |
Also exploring durable payment systems, gesture interfaces, and a conversational portfolio.
The lab projects include runnable demos, failure-case tests, and documented limits. Example data is synthetic; benchmark results describe the recorded test environment. HeliosRT GPU performance remains unmeasured.
Recent merged contributions to NVIDIA/NemoClaw:
