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Labels

Labels

  • A-Assets

    Getting images, models and sounds into the editor
  • A-Build System

    Automate everything
  • A-Camera

    Looking at the world
  • A-Crosscutting

    Affects the entire editor in some way
  • A-Design

    User interface design and art
  • A-Editor

    Related to general editor work
  • A-Icons

    Icons for the UI
  • A-Launcher

    An app used to select projects and editor versions
  • A-Meta

    About the project itself and its project management
  • A-Panes

    Related to editor panel based workflow
  • A-Preferences

    Setting and saving user and project preferences
  • A-Scenes

    The scene format, and serialization/deserialization to it.
  • A-Shipping

    Relates to how we ship editor executable to users
  • A-Undo

    Related to undo/redo logic or bevy_undo crate
  • A-Viewport

  • A-Widgets

    Various primitive UI widgets
  • C-Bug

    Something isn't working
  • C-Code Quality

    Keep things tidy
  • C-Dependencies

    A change to the crates that Bevy depends on
  • C-Docs

    Improvements or additions to documentation
  • C-Feature

    Make something new possible
  • C-Usability

    Make something nicer to use
  • D-Unsafe

    Touches with unsafe code in some way
  • P-Compile-Failure

    A failure to compile Bevy apps
  • P-Crash

    A sudden unexpected crash
  • P-Critical

    This must be fixed immediately or contributors or users will be severely impacted
  • P-High

    This is particularly urgent, and deserves immediate attention
  • P-Unsound

    A bug that results in undefined compiler behavior
  • question

    Further information is requested
  • S-Adopt-Me

    The original PR author has no intent to complete this work. Pick me up!