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Progress nudge: turn-budget checkpoints against slow-burn thrash - #54

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ayman3000 merged 1 commit into
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feat/progress-nudge
Aug 24, 2026
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Progress nudge: turn-budget checkpoints against slow-burn thrash#54
ayman3000 merged 1 commit into
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feat/progress-nudge

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At configurable fractions of maxTurns (default 50% and 80%), a transient
system note is injected into that call only: re-read the objective, stop
grinding a single stubborn subproblem, switch approach or report. Catches
the failure loop detection can't see — hundreds of slightly-different
attempts at one subgoal, observed live as 2×200-turn runs on one flaky
XCUITest while the actual task sat untouched.

Co-Authored-By: Claude Opus 4.8 (1M context) noreply@anthropic.com

At configurable fractions of maxTurns (default 50% and 80%), a transient
system note is injected into that call only: re-read the objective, stop
grinding a single stubborn subproblem, switch approach or report. Catches
the failure loop detection can't see — hundreds of slightly-different
attempts at one subgoal, observed live as 2×200-turn runs on one flaky
XCUITest while the actual task sat untouched.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
@ayman3000
ayman3000 merged commit b68e59c into main Aug 24, 2026
@ayman3000
ayman3000 deleted the feat/progress-nudge branch August 24, 2026 15:39
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