Skip to content

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

277 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

VUP - Variable Unified Particle Simulation Framework

In this project I am trying to create a variable particle simulation framework utilizing OpenGL Compute Shaders and OpenGL 4.5. It is supposed to include a majority of currently available simulation techniques already, but should also be easily expandable by providing a modular infrastructure. At least that's the plan.

In my bachelor's thesis I already implemented a particle simulation framework using technologies such as OpenGL, OpenCL and JSON. This is going to be a complete reimplementation using Compute Shader which should yield better results.

About

Variable unified particle simulation framework using OpenGL Compute Shader

Topics

Resources

Stars

10 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages