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🎨 Palette: Add explicit empty state for highscore - #434

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palette-empty-state-ux-328646999758619182
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🎨 Palette: Add explicit empty state for highscore#434
EiJackGH wants to merge 1 commit into
mainfrom
palette-empty-state-ux-328646999758619182

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@EiJackGH

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💡 What

Added an explicit, encouraging empty state to the high score display. Instead of hiding the section when the high score is zero, it now displays "None yet! Go set a record!".

🎯 Why

In interactive CLI applications, simply hiding UI elements when empty can leave users unsure of the system state or missing goals. Providing an explicit empty state clarifies the functionality and improves onboarding for first-time players.

📸 Before/After

Before:

==========================
      SPEED CLICKER
==========================
Controls:
 [h] Toggle Hard Mode (10x Speed!)
 [q] Quit Game
 [Any key] Click!

After:

==========================
      SPEED CLICKER
==========================
 Personal Best: None yet! Go set a record!

Controls:
 [h] Toggle Hard Mode (10x Speed!)
 [q] Quit Game
 [Any key] Click!

♿ Accessibility

Improves cognitive accessibility by providing explicit textual feedback about system state rather than relying on the absence of information.


PR created automatically by Jules for task 328646999758619182 started by @EiJackGH

Add an encouraging empty state message ("None yet! Go set a record!")
when the user has no high score, instead of simply hiding the high score section.

Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
@google-labs-jules

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👋 Jules, reporting for duty! I'm here to lend a hand with this pull request.

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