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🎨 Palette: Highlight real-time achievement celebrations and prevent ANSI color leaks - #431

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palette/highlight-achievements-ansi-fix-10141192519372222801
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🎨 Palette: Highlight real-time achievement celebrations and prevent ANSI color leaks#431
aidasofialily-cmd wants to merge 1 commit into
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palette/highlight-achievements-ansi-fix-10141192519372222801

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@aidasofialily-cmd

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💡 What:

  • Appended CLR_RESET after the mode indicator ([HARD MODE] / [NORMAL MODE]).
  • Styled the real-time "NEW BEST!" achievement celebration message with Bold Yellow (CLR_CTRL), sparkles (), and explicit CLR_RESET.

🎯 Why:

  • Previously, mode indicators did not output a reset sequence, causing red or green styling to bleed into subsequent text on the HUD line.
  • Highlighting real-time achievements in celebratory Bold Yellow provides clear, joyful visual feedback when players break their personal best records.

PR created automatically by Jules for task 10141192519372222801 started by @aidasofialily-cmd

…NSI color leaks

Add CLR_RESET after mode indicators in src/main.cpp to prevent ANSI color formatting from leaking into achievement text and terminal output. Style real-time achievement messages in celebratory Bold Yellow (CLR_CTRL) with sparkles.

Co-authored-by: aidasofialily-cmd <247843425+aidasofialily-cmd@users.noreply.github.com>
@google-labs-jules

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👋 Jules, reporting for duty! I'm here to lend a hand with this pull request.

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