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🎨 Palette: Highlight HUD achievements and fix ANSI color leaks - #419

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🎨 Palette: Highlight HUD achievements and fix ANSI color leaks#419
aidasofialily-cmd wants to merge 1 commit into
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palette/hud-highlight-and-color-leak-fix-15806454475443960994

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@aidasofialily-cmd

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🎨 Palette: Highlight HUD achievements and fix ANSI color leaks in terminal HUD.

💡 What: Highlighted '✨ NEW BEST! 🥳' milestone in Bold Yellow (CLR_CTRL) and added explicit CLR_RESET calls after the mode indicator and HUD line.
🎯 Why: Previously, mode colors (red/green) bled into the achievement text and remaining console output across carriage returns. The new high score milestone is now visually distinct and color formatting is cleanly isolated.
Accessibility/UX: Prevents color bleed artifacts in terminal output while providing clear visual feedback for personal record achievements.


PR created automatically by Jules for task 15806454475443960994 started by @aidasofialily-cmd

- Highlight new high score achievements in Bold Yellow (`CLR_CTRL`) with sparkle emoji (`✨ NEW BEST! 🥳`).
- Append `CLR_RESET` after game mode indicator (`[HARD MODE]` / `[NORMAL MODE]`) and HUD line to prevent ANSI color leakage across carriage returns and exit.

Co-authored-by: aidasofialily-cmd <247843425+aidasofialily-cmd@users.noreply.github.com>
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👋 Jules, reporting for duty! I'm here to lend a hand with this pull request.

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