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a minecraft 2D written in C using raylib

compiling process:

git clone https://github.com/ababoin07/minecraft_2D.git
mkdir build && cd build
cmake ..
make
# if you want to delete previous world (for example, if these are broken):
rm -rf worlds

You next have to copy "assets" folder into "build".

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A minecraft clone did in C and using raylib

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