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cache Entity#isAlive result#537

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hayanesuru wants to merge 1 commit into
Winds-Studio:ver/1.21.11from
hayanesuru:8-entity-is-alive
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cache Entity#isAlive result#537
hayanesuru wants to merge 1 commit into
Winds-Studio:ver/1.21.11from
hayanesuru:8-entity-is-alive

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@hayanesuru hayanesuru changed the title cache entity isAlive cache Entity#isAlive result Jan 10, 2026
@hayanesuru hayanesuru changed the base branch from ver/1.21.8 to ver/1.21.11 January 25, 2026 12:29
kyssta-exe pushed a commit to kyssta-exe/Lumora that referenced this pull request Jun 3, 2026
Upstream has released updates that appear to apply and compile correctly

Leaves Changes:
LeavesMC/Leaves@e3b0cf4a Fix tripwire with end platform (Winds-Studio#542)
LeavesMC/Leaves@8615b2f4 Recheck for null before handling player join (Winds-Studio#550)
LeavesMC/Leaves@093b9290 Fix protocol bugs (Winds-Studio#537)
LeavesMC/Leaves@852184c1 Vanilla Fluid Pushing (Winds-Studio#547) (Winds-Studio#551)
LeavesMC/Leaves@911ec9b9 Fix Carpet protocol (Winds-Studio#552)
LeavesMC/Leaves@2654bf53 Fully rewrite I18n support (Winds-Studio#545)
LeavesMC/Leaves@f33f5fea Refactor command system, fix bugs (Winds-Studio#573)
LeavesMC/Leaves@6c07912d Remove Force peaceful mode switch (Winds-Studio#265) (Winds-Studio#579)
LeavesMC/Leaves@2dcf9f85 Fix spawnInvulnerableTime (Winds-Studio#583)
LeavesMC/Leaves@6d76c1f1 Fix unexpected IOE (Winds-Studio#582)
LeavesMC/Leaves@3187d77f Fix IAE update suppression crash (Winds-Studio#581)
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