feat: empaquetado AppImage AnyLinux (sharun, portable total) - #84
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javiercplus merged 1 commit intoSep 12, 2026
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Sustituye Ubuntu+linuxdeploy por el flujo certificado de Anylinux-AppImages: build en Arch, deploy con quick-sharun (glibc y ld-linux propios, DwarFS + uruntime), paquetes mesa debloated y test con xvfb. El AppImage resultante corre en cualquier distro, musl y NixOS sin FHS-wrapper. - trinity-appimage.sh: receta autocontenida (engine via secrets.MCPE_NX, tapk-extract, Trinity; install en /usr; deploy; datos linux-bin; sidecar 32-bit aislado en lib32/; make-appimage + test). Aplica patches/libc-shim-fcntl-getlk.patch al engine tras clonarlo. - .github/workflows/anylinux-appimage.yml: matrix x86_64 + aarch64 en ghcr.io/pkgforge-dev/archlinux:latest, publica en latest. - patches/libc-shim-fcntl-getlk.patch: el shim necesita fcntl GETLK(5)/SETLKW(7) porque el libsqliteX del juego los sondea al iniciar (si no: SIGABRT). Los workflows linuxdeploy existentes quedan intactos.
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Aprobado por chayane
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Que trae
Nuevo metodo de empaquetado AppImage siguiendo las directrices de Anylinux-AppImages: build en Arch Linux, deploy con quick-sharun/sharun (glibc y
ld-linuxpropios, DwarFS + uruntime), paquetes mesa debloated y test de arranque con xvfb.El AppImage resultante corre en cualquier distro, musl y NixOS sin FHS-wrapper, con auto-update (zsync) y los mismos nombres de archivo (
Trinity_Launcher-x86_64/aarch64.AppImage).Archivos (3 nuevos, nada mas)
trinity-appimage.sh: receta autocontenida. Compila engine (viasecrets.MCPE_NX, sin GUI, SDL3) + tapk-extract (Zig) + Trinity, instala todo en/usry empaqueta con quick-sharun. Incluye datoslinux-bin, sidecar 32-bit aislado enlib32/(sin mezclar con los .so de 64-bit) y reintentos anti-429 para HuggingFace..github/workflows/anylinux-appimage.yml: matrix x86_64 + aarch64 enghcr.io/pkgforge-dev/archlinux:latest, publica enlatest.patches/libc-shim-fcntl-getlk.patch: el script lo aplica al engine tras clonarlo. El shim solo implementabaSETLK(6)y ellibsqliteXdel juego sondeaF_GETLK(5)al iniciar ->runtime_error-> SIGABRT. El parche sumaGETLK(5)/SETLKW(7). Sin esto el juego no arranca (verificado en 26.33 y 26.45.1 x86_64).Notas
/usrantes del deploy, ningun.socopiado a mano, sinLD_LIBRARY_PATH.