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TheCYPER/README.md

Che (Percy) Liu

Student researcher and builder working on AI agents, game technology, and developer tools.

I'm an undergraduate in Artificial Intelligence at MBZUAI, based between Abu Dhabi and Beijing. I build across agent systems, games, robotics, and full-stack software. I like projects that begin as uncertain technical questions and end as something people can inspect, test, or play. I document what worked, what failed, and what remains unproven.

Website · Research · Projects · Notes · CV · LinkedIn · Email

我喜欢把不确定的技术想法变成可以验证、可以解释,也可以真正使用的系统。

Questions I'm exploring

  • Hardware agent harnesses. How can natural-language tasks become constrained, testable, and auditable robot skills that move from simulation through safety gates to real hardware?
  • Adapting motion foundation models. Which data, training, and evaluation loops can extend KIMODO toward martial arts while exposing failure as clearly as success?
  • Agent-native organizations. If autonomous agents become economic participants, how might labor, ownership, productivity, and the distribution of wealth change?

These are active research questions, not claims of completed systems.

Selected projects

  • ModCraft — A product for making game mod creation more approachable. I work as CPO and primary full-stack engineer across product, engineering, QA, and DevOps.
  • OpenDoc — A team-built real-time collaborative editor. I owned backend architecture, authentication, permissions, sharing, collaboration infrastructure, and developer tooling.
  • Arcane Bond — A local two-player pixel action game built around asymmetric spell-casting and shared-screen play.
  • CreditSense — A reproducible tabular-ML pipeline for jointly predicting credit-risk class and loan interest rate, with cross-validation, feature engineering, and model tuning.
  • Twelve Bars — A browser-based rhythm section for jazz and blues practice, built with React and the Web Audio API.

More public builds are collected on my projects page.

Research notes

I publish scoped case studies with the experiment conditions, evidence, limitations, and negative results left visible. Most current notes are in Chinese.

The full collection lives in the AI animation research archive.

Working set

  • Agents and backend: Python, FastAPI, LangChain/LangGraph, MCP, PostgreSQL, Redis, Docker
  • Product and web: TypeScript, React, WebSockets, Yjs
  • Game and ML research: Unreal Engine, PyTorch, ONNX, NNE

How I work

Source first, then small verified loops. I care about prototypes that explain the idea, expose their limits, and remain useful after the demo.

Outside technical work, I keep returning to music and improvisation, philosophy, and history.

I'm currently open to research collaborations at MBZUAI and AI systems internships for Summer 2027.

Popular repositories Loading

  1. APCSAProjects APCSAProjects Public

    Java 4

  2. RateMyTeacher RateMyTeacher Public

    A Website to rate your teacher

    Vue 4 1

  3. ServerResources ServerResources Public

    A Repo recording our server's resources

    2 2

  4. TheVaultRunner TheVaultRunner Public

    Python Intro Course First group project

    Python 2 1

  5. DeforumPics DeforumPics Public

    Pictures of the Deforums I want to use

    1

  6. AI1010-Final AI1010-Final Public

    The final project of AI1010

    Jupyter Notebook 1