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OpenGames

A collection of open-source games built with Claude + MonoGame. Each game lives in its own folder with its own README.md covering controls, how to build, and how it works.

Games

Game Stack Status Description
CrimsonVoid C# / MonoGame Playable Top-down arena bullet-hell in deep space. 10 levels, 9 unique minibosses + a final boss, an upgrade-pick draft system, and procedurally generated visuals (no asset files).
GravityFlap C# / MonoGame Playable Flappy Bird, but every flap reverses gravity instead of giving an upward impulse. The sky inverts with you.
CabChase C# / MonoGame Playable Side-view 3-lane taxi runner. Pick up fares, drop them off, stay ahead of the cops. Hit one car and you stumble — hit a second mid-stumble and you're caught.
KickOfTheDead C# / MonoGame Playable A footballer kicks his way up a 5-floor zombie tower to rescue a princess. Mouse-aimed ball physics, fire/multi/mega power-ups, demon boss on the top floor.

Building

Each subdirectory is a standalone project. Open the folder and follow that game's README.md for build/run instructions.

License

MIT — see LICENSE.

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A collection of open-source games built with Claude + MonoGame

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